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- package transformations;
- import com.l2jserver.gameserver.datatables.SkillTable;
- import com.l2jserver.gameserver.instancemanager.TransformationManager;
- import com.l2jserver.gameserver.model.L2Transformation;
- public class Zaken extends L2Transformation
- {
- private static final int[] SKILLS = {715,716,717,718,719,5491,619};
- public Zaken()
- {
- // id, colRadius, colHeight
- super(305, 16, 32);
- }
-
- @Override
- public void onTransform()
- {
- if (getPlayer().getTransformationId() != 305 || getPlayer().isCursedWeaponEquipped())
- return;
-
- transformedSkills();
- }
-
- public void transformedSkills()
- {
- // Zaken Energy Drain (up to 4 levels)
- getPlayer().addSkill(SkillTable.getInstance().getInfo(715, 4), false);
- // Zaken Hold (up to 4 levels)
- getPlayer().addSkill(SkillTable.getInstance().getInfo(716, 4), false);
- // Zaken Concentrated Attack (up to 4 levels)
- getPlayer().addSkill(SkillTable.getInstance().getInfo(717, 4), false);
- // Zaken Dancing Sword (up to 4 levels)
- getPlayer().addSkill(SkillTable.getInstance().getInfo(718, 4), false);
- // Zaken Vampiric Rage
- getPlayer().addSkill(SkillTable.getInstance().getInfo(719, 1), false);
- // Decrease Bow/Crossbow Attack Speed
- getPlayer().addSkill(SkillTable.getInstance().getInfo(5491, 1), false);
- // Transform Dispel
- getPlayer().addSkill(SkillTable.getInstance().getInfo(619, 1), false);
-
- getPlayer().setTransformAllowedSkills(SKILLS);
- }
-
- @Override
- public void onUntransform()
- {
- removeSkills();
- }
-
- public void removeSkills()
- {
- // Zaken Energy Drain (up to 4 levels)
- getPlayer().removeSkill(SkillTable.getInstance().getInfo(715, 4), false);
- // Zaken Hold (up to 4 levels)
- getPlayer().removeSkill(SkillTable.getInstance().getInfo(716, 4), false);
- // Zaken Concentrated Attack (up to 4 levels)
- getPlayer().removeSkill(SkillTable.getInstance().getInfo(717, 4), false);
- // Zaken Dancing Sword (up to 4 levels)
- getPlayer().removeSkill(SkillTable.getInstance().getInfo(718, 4), false);
- // Zaken Vampiric Rage
- getPlayer().removeSkill(SkillTable.getInstance().getInfo(719, 1), false, false);
- // Decrease Bow/Crossbow Attack Speed
- getPlayer().removeSkill(SkillTable.getInstance().getInfo(5491, 1), false);
- // Transform Dispel
- getPlayer().removeSkill(SkillTable.getInstance().getInfo(619, 1), false);
-
- getPlayer().setTransformAllowedSkills(EMPTY_ARRAY);
- }
-
- public static void main(String[] args)
- {
- TransformationManager.getInstance().registerTransformation(new Zaken());
- }
- }
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