123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081 |
- package transformations;
- import com.l2jserver.gameserver.datatables.SkillTable;
- import com.l2jserver.gameserver.instancemanager.TransformationManager;
- import com.l2jserver.gameserver.model.L2Transformation;
- /*
- * TODO: Skill levels. How do they work? Transformation is given at level 83, there are 6 levels of the skill. How are they assigned? Based on player level somehow? Based on servitor?
- */
- public class DemonRace extends L2Transformation
- {
- private static final int[] SKILLS = {901,902,903,904,905,5491,619};
- public DemonRace()
- {
- // id, colRadius, colHeight
- super(221, 11, 27);
- }
-
- @Override
- public void onTransform()
- {
- if (getPlayer().getTransformationId() != 221 || getPlayer().isCursedWeaponEquipped())
- return;
-
- if (getPlayer().getPet() != null)
- getPlayer().getPet().unSummon(getPlayer());
-
- transformedSkills();
- }
-
- public void transformedSkills()
- {
- // Dark Strike (up to 6)
- getPlayer().addSkill(SkillTable.getInstance().getInfo(901, 4), false);
- // Bursting Flame (up to 6)
- getPlayer().addSkill(SkillTable.getInstance().getInfo(902, 4), false);
- // Stratum Explosion (up to 6)
- getPlayer().addSkill(SkillTable.getInstance().getInfo(903, 4), false);
- // Corpse Burst (up to 6)
- getPlayer().addSkill(SkillTable.getInstance().getInfo(904, 4), false);
- // Dark Detonation (up to 6)
- getPlayer().addSkill(SkillTable.getInstance().getInfo(905, 4), false);
- // Decrease Bow/Crossbow Attack Speed
- getPlayer().addSkill(SkillTable.getInstance().getInfo(5491, 1), false);
- // Transform Dispel
- getPlayer().addSkill(SkillTable.getInstance().getInfo(619, 1), false);
-
- getPlayer().setTransformAllowedSkills(SKILLS);
- }
-
- @Override
- public void onUntransform()
- {
- removeSkills();
- }
-
- public void removeSkills()
- {
- // Dark Strike
- getPlayer().removeSkill(SkillTable.getInstance().getInfo(901, 4), false);
- // Bursting Flame
- getPlayer().removeSkill(SkillTable.getInstance().getInfo(902, 4), false);
- // Stratum Explosion
- getPlayer().removeSkill(SkillTable.getInstance().getInfo(903, 4), false);
- // Corpse Burst
- getPlayer().removeSkill(SkillTable.getInstance().getInfo(904, 4), false);
- // Dark Detonation
- getPlayer().removeSkill(SkillTable.getInstance().getInfo(905, 4), false);
- // Decrease Bow/Crossbow Attack Speed
- getPlayer().removeSkill(SkillTable.getInstance().getInfo(5491, 1), false);
- // Transform Dispel
- getPlayer().removeSkill(SkillTable.getInstance().getInfo(619, 1), false);
-
- getPlayer().setTransformAllowedSkills(EMPTY_ARRAY);
- }
-
- public static void main(String[] args)
- {
- TransformationManager.getInstance().registerTransformation(new DemonRace());
- }
- }
|