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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package transformations;
- import com.l2jserver.gameserver.instancemanager.TransformationManager;
- import com.l2jserver.gameserver.model.L2Transformation;
- public class Zariche extends L2Transformation
- {
- public Zariche()
- {
- // TODO: Unhardcode Akamanah and Zariche transformations as much as we can
- // id, colRadius, colHeight
- super(301, 12, 31.57);
- }
-
- @Override
- public void onTransform()
- {
- // Set charachter name to transformed name
- getPlayer().getAppearance().setVisibleName("Zariche");
- getPlayer().getAppearance().setVisibleTitle("");
- }
-
- @Override
- public void onUntransform()
- {
- // set character back to true name.
- getPlayer().getAppearance().setVisibleName(null);
- getPlayer().getAppearance().setVisibleTitle(null);
- }
-
- public static void main(String[] args)
- {
- TransformationManager.getInstance().registerTransformation(new Zariche());
- }
- }
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