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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.targethandlers;
- import com.l2jserver.gameserver.handler.ITargetTypeHandler;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.L2Summon;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.skills.L2Skill;
- import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
- /**
- * @author UnAfraid
- */
- public class TargetEnemySummon implements ITargetTypeHandler
- {
- @Override
- public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
- {
- if(target instanceof L2Summon)
- {
- L2Summon targetSummon = (L2Summon)target;
- if (activeChar instanceof L2PcInstance && activeChar.getPet() != targetSummon && !targetSummon.isDead()
- && (targetSummon.getOwner().getPvpFlag() != 0 || targetSummon.getOwner().getKarma() > 0)
- || (targetSummon.getOwner().isInsideZone(L2Character.ZONE_PVP) && ((L2PcInstance)activeChar).isInsideZone(L2Character.ZONE_PVP))
- || (targetSummon.getOwner().isInDuel() && ((L2PcInstance)activeChar).isInDuel() && targetSummon.getOwner().getDuelId() == ((L2PcInstance)activeChar).getDuelId()))
- return new L2Character[]{targetSummon};
- }
- return _emptyTargetList;
- }
-
- @Override
- public Enum<L2TargetType> getTargetType()
- {
- return L2TargetType.TARGET_ENEMY_SUMMON;
- }
- }
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