Harvester.java 2.4 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package handlers.itemhandlers;
  16. import java.util.logging.Level;
  17. import com.l2jserver.gameserver.handler.IItemHandler;
  18. import com.l2jserver.gameserver.instancemanager.CastleManorManager;
  19. import com.l2jserver.gameserver.model.actor.L2Playable;
  20. import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
  21. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  22. import com.l2jserver.gameserver.model.holders.SkillHolder;
  23. import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
  24. import com.l2jserver.gameserver.network.SystemMessageId;
  25. import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
  26. /**
  27. * @author l3x
  28. */
  29. public class Harvester implements IItemHandler
  30. {
  31. @Override
  32. public boolean useItem(L2Playable playable, L2ItemInstance item, boolean forceUse)
  33. {
  34. if (!playable.isPlayer())
  35. {
  36. playable.sendPacket(SystemMessageId.ITEM_NOT_FOR_PETS);
  37. return false;
  38. }
  39. if (CastleManorManager.getInstance().isDisabled())
  40. {
  41. return false;
  42. }
  43. final L2PcInstance activeChar = playable.getActingPlayer();
  44. final SkillHolder[] skills = item.getItem().getSkills();
  45. L2MonsterInstance target = null;
  46. if (activeChar.getTarget() != null && activeChar.getTarget().isMonster())
  47. {
  48. target = (L2MonsterInstance) activeChar.getTarget();
  49. }
  50. if (skills == null)
  51. {
  52. _log.log(Level.WARNING, getClass().getSimpleName() + ": is missing skills!");
  53. return false;
  54. }
  55. if (target == null || !target.isDead())
  56. {
  57. activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
  58. activeChar.sendPacket(ActionFailed.STATIC_PACKET);
  59. return false;
  60. }
  61. for (SkillHolder sk : skills)
  62. {
  63. activeChar.useMagic(sk.getSkill(), false, false);
  64. }
  65. return true;
  66. }
  67. }