1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556 |
- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.bypasshandlers;
- import com.l2jserver.gameserver.handler.IBypassHandler;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- public class ChatLink implements IBypassHandler
- {
- private static final String[] COMMANDS =
- {
- "Chat"
- };
-
- @Override
- public boolean useBypass(String command, L2PcInstance activeChar, L2Character target)
- {
- if (!(target instanceof L2Npc))
- {
- return false;
- }
-
- int val = 0;
- try
- {
- val = Integer.parseInt(command.substring(5));
- }
- catch (Exception ioobe)
- {
-
- }
- ((L2Npc) target).showChatWindow(activeChar, val);
-
- return false;
- }
-
- @Override
- public String[] getBypassList()
- {
- return COMMANDS;
- }
- }
|