BuyShadowItem.java 2.2 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package handlers.bypasshandlers;
  16. import com.l2jserver.gameserver.handler.IBypassHandler;
  17. import com.l2jserver.gameserver.model.actor.L2Character;
  18. import com.l2jserver.gameserver.model.actor.L2Npc;
  19. import com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance;
  20. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  21. import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
  22. public class BuyShadowItem implements IBypassHandler
  23. {
  24. private static final String[] COMMANDS =
  25. {
  26. "BuyShadowItem"
  27. };
  28. @Override
  29. public boolean useBypass(String command, L2PcInstance activeChar, L2Character target)
  30. {
  31. if (!(target instanceof L2MerchantInstance))
  32. {
  33. return false;
  34. }
  35. NpcHtmlMessage html = new NpcHtmlMessage(((L2Npc) target).getObjectId());
  36. if (activeChar.getLevel() < 40)
  37. {
  38. html.setFile(activeChar.getHtmlPrefix(), "data/html/common/shadow_item-lowlevel.htm");
  39. }
  40. else if ((activeChar.getLevel() >= 40) && (activeChar.getLevel() < 46))
  41. {
  42. html.setFile(activeChar.getHtmlPrefix(), "data/html/common/shadow_item_d.htm");
  43. }
  44. else if ((activeChar.getLevel() >= 46) && (activeChar.getLevel() < 52))
  45. {
  46. html.setFile(activeChar.getHtmlPrefix(), "data/html/common/shadow_item_c.htm");
  47. }
  48. else if (activeChar.getLevel() >= 52)
  49. {
  50. html.setFile(activeChar.getHtmlPrefix(), "data/html/common/shadow_item_b.htm");
  51. }
  52. html.replace("%objectId%", String.valueOf(((L2Npc) target).getObjectId()));
  53. activeChar.sendPacket(html);
  54. return true;
  55. }
  56. @Override
  57. public String[] getBypassList()
  58. {
  59. return COMMANDS;
  60. }
  61. }