DevastatedCastle.java 4.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142
  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package conquerablehalls.DevastatedCastle;
  16. import java.util.HashMap;
  17. import java.util.Map;
  18. import java.util.Map.Entry;
  19. import com.l2jserver.gameserver.ai.CtrlIntention;
  20. import com.l2jserver.gameserver.datatables.ClanTable;
  21. import com.l2jserver.gameserver.datatables.NpcTable;
  22. import com.l2jserver.gameserver.datatables.SkillTable;
  23. import com.l2jserver.gameserver.model.L2Clan;
  24. import com.l2jserver.gameserver.model.actor.L2Npc;
  25. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  26. import com.l2jserver.gameserver.model.entity.clanhall.ClanHallSiegeEngine;
  27. import com.l2jserver.gameserver.network.NpcStringId;
  28. import com.l2jserver.gameserver.network.clientpackets.Say2;
  29. /**
  30. * Devastated Castle clan hall siege script.
  31. * @author BiggBoss
  32. */
  33. public final class DevastatedCastle extends ClanHallSiegeEngine
  34. {
  35. private static final String qn = "DevastatedCastle";
  36. private static final int GUSTAV = 35410;
  37. private static final int MIKHAIL = 35409;
  38. private static final int DIETRICH = 35408;
  39. private static final double GUSTAV_TRIGGER_HP = NpcTable.getInstance().getTemplate(GUSTAV).getBaseHpMax() / 12;
  40. private static Map<Integer, Integer> _damageToGustav = new HashMap<>();
  41. public DevastatedCastle(int questId, String name, String descr, int hallId)
  42. {
  43. super(questId, name, descr, hallId);
  44. addKillId(GUSTAV);
  45. addSpawnId(MIKHAIL);
  46. addSpawnId(DIETRICH);
  47. addAttackId(GUSTAV);
  48. }
  49. @Override
  50. public String onSpawn(L2Npc npc)
  51. {
  52. if(npc.getNpcId() == MIKHAIL)
  53. broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.GLORY_TO_ADEN_THE_KINGDOM_OF_THE_LION_GLORY_TO_SIR_GUSTAV_OUR_IMMORTAL_LORD);
  54. else if(npc.getNpcId() == DIETRICH)
  55. broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.SOLDIERS_OF_GUSTAV_GO_FORTH_AND_DESTROY_THE_INVADERS);
  56. return null;
  57. }
  58. @Override
  59. public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet)
  60. {
  61. if(!_hall.isInSiege())
  62. return null;
  63. synchronized(this)
  64. {
  65. final L2Clan clan = attacker.getClan();
  66. if(clan != null && checkIsAttacker(clan))
  67. {
  68. final int id = clan.getClanId();
  69. if(_damageToGustav.containsKey(id))
  70. {
  71. int newDamage = _damageToGustav.get(id);
  72. newDamage += damage;
  73. _damageToGustav.put(id, newDamage);
  74. }
  75. else
  76. _damageToGustav.put(id, damage);
  77. }
  78. if(npc.getCurrentHp() < GUSTAV_TRIGGER_HP
  79. && npc.getAI().getIntention() != CtrlIntention.AI_INTENTION_CAST)
  80. {
  81. broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.THIS_IS_UNBELIEVABLE_HAVE_I_REALLY_BEEN_DEFEATED_I_SHALL_RETURN_AND_TAKE_YOUR_HEAD);
  82. npc.getAI().setIntention(CtrlIntention.AI_INTENTION_CAST, SkillTable.getInstance().getInfo(4235, 1), npc);
  83. }
  84. }
  85. return super.onAttack(npc, attacker, damage, isPet);
  86. }
  87. @Override
  88. public String onKill(L2Npc npc, L2PcInstance killer, boolean isPet)
  89. {
  90. if(!_hall.isInSiege())
  91. return null;
  92. _missionAccomplished = true;
  93. if(npc.getNpcId() == GUSTAV)
  94. {
  95. synchronized(this)
  96. {
  97. cancelSiegeTask();
  98. endSiege();
  99. }
  100. }
  101. return super.onKill(npc, killer, isPet);
  102. }
  103. @Override
  104. public L2Clan getWinner()
  105. {
  106. int counter = 0;
  107. int damagest = 0;
  108. for(Entry<Integer, Integer> e : _damageToGustav.entrySet())
  109. {
  110. final int damage = e.getValue();
  111. if(damage > counter)
  112. {
  113. counter = damage;
  114. damagest = e.getKey();
  115. }
  116. }
  117. return ClanTable.getInstance().getClan(damagest);
  118. }
  119. public static void main(String[] args)
  120. {
  121. new DevastatedCastle(-1, qn, "conquerablehalls", DEVASTATED_CASTLE);
  122. }
  123. }