CastleAmbassador.java 5.1 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package ai.npc.CastleAmbassador;
  20. import ai.npc.AbstractNpcAI;
  21. import com.l2jserver.gameserver.model.L2Object;
  22. import com.l2jserver.gameserver.model.actor.L2Npc;
  23. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  24. import com.l2jserver.gameserver.model.entity.Castle;
  25. import com.l2jserver.gameserver.model.entity.Fort;
  26. import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
  27. /**
  28. * Castle Ambassador AI.
  29. * @author St3eT
  30. */
  31. public final class CastleAmbassador extends AbstractNpcAI
  32. {
  33. // NPCs
  34. // @formatter:off
  35. private static final int[] CASTLE_AMBASSADOR =
  36. {
  37. 36393, 36394, 36437, 36435, // Gludio
  38. 36395, 36436, 36439, 36441, // Dion
  39. 36396, 36440, 36444, 36449, 36451, // Giran
  40. 36397, 36438, 36442, 36443, 36446, // Oren
  41. 36398, 36399, 36445, 36448, // Aden
  42. 36400, 36450, // Innadril
  43. 36401, 36447, 36453, // Goddard
  44. 36433, 36452, 36454, // Rune
  45. 36434, 36455, // Schuttgart
  46. };
  47. // @formatter:on
  48. private CastleAmbassador()
  49. {
  50. super(CastleAmbassador.class.getSimpleName(), "ai/npc");
  51. addStartNpc(CASTLE_AMBASSADOR);
  52. addTalkId(CASTLE_AMBASSADOR);
  53. addFirstTalkId(CASTLE_AMBASSADOR);
  54. addEventReceivedId(CASTLE_AMBASSADOR);
  55. addSpawnId(CASTLE_AMBASSADOR);
  56. }
  57. @Override
  58. public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
  59. {
  60. if (npc != null)
  61. {
  62. final Fort fortresss = npc.getFort();
  63. String htmltext = null;
  64. switch (event)
  65. {
  66. case "signed":
  67. {
  68. if (fortresss.getFortState() == 0)
  69. {
  70. fortresss.setFortState(2, fortresss.getCastleIdByAmbassador(npc.getId()));
  71. cancelQuestTimer("DESPAWN", npc, null);
  72. startQuestTimer("DESPAWN", 3000, npc, null);
  73. htmltext = "ambassador-05.html";
  74. }
  75. else if (fortresss.getFortState() == 1)
  76. {
  77. htmltext = "ambassador-04.html";
  78. }
  79. break;
  80. }
  81. case "rejected":
  82. {
  83. if (fortresss.getFortState() == 0)
  84. {
  85. fortresss.setFortState(1, fortresss.getCastleIdByAmbassador(npc.getId()));
  86. cancelQuestTimer("DESPAWN", npc, null);
  87. startQuestTimer("DESPAWN", 3000, npc, null);
  88. htmltext = "ambassador-02.html";
  89. }
  90. else if (fortresss.getFortState() == 2)
  91. {
  92. htmltext = "ambassador-02.html";
  93. }
  94. break;
  95. }
  96. case "DESPAWN":
  97. {
  98. if (fortresss.getFortState() == 0)
  99. {
  100. fortresss.setFortState(1, fortresss.getCastleIdByAmbassador(npc.getId()));
  101. }
  102. cancelQuestTimer("DESPAWN", npc, null);
  103. npc.broadcastEvent("DESPAWN", 1000, null);
  104. npc.deleteMe();
  105. break;
  106. }
  107. }
  108. if (htmltext != null)
  109. {
  110. final NpcHtmlMessage packet = new NpcHtmlMessage(npc.getObjectId());
  111. packet.setHtml(getHtm(player.getHtmlPrefix(), htmltext));
  112. packet.replace("%castleName%", String.valueOf(fortresss.getCastleByAmbassador(npc.getId()).getName()));
  113. player.sendPacket(packet);
  114. }
  115. }
  116. return super.onAdvEvent(event, npc, player);
  117. }
  118. @Override
  119. public String onEventReceived(String eventName, L2Npc sender, L2Npc receiver, L2Object reference)
  120. {
  121. if (receiver != null)
  122. {
  123. receiver.deleteMe();
  124. }
  125. return super.onEventReceived(eventName, sender, receiver, reference);
  126. }
  127. @Override
  128. public String onFirstTalk(L2Npc npc, L2PcInstance player)
  129. {
  130. final Fort fortresss = npc.getFort();
  131. final int fortOwner = fortresss.getOwnerClan() == null ? 0 : fortresss.getOwnerClan().getId();
  132. String htmltext = null;
  133. if (player.isClanLeader() && (player.getClanId() == fortOwner))
  134. {
  135. htmltext = (fortresss.isBorderFortress()) ? "ambassador-01.html" : "ambassador.html";
  136. }
  137. else
  138. {
  139. htmltext = "ambassador-03.html";
  140. }
  141. final NpcHtmlMessage packet = new NpcHtmlMessage(npc.getObjectId());
  142. packet.setHtml(getHtm(player.getHtmlPrefix(), htmltext));
  143. packet.replace("%castleName%", String.valueOf(fortresss.getCastleByAmbassador(npc.getId()).getName()));
  144. player.sendPacket(packet);
  145. return null;
  146. }
  147. @Override
  148. public String onSpawn(L2Npc npc)
  149. {
  150. final Castle castle = npc.getFort().getCastleByAmbassador(npc.getId());
  151. if (castle.getOwnerId() == 0)
  152. {
  153. npc.deleteMe();
  154. }
  155. else
  156. {
  157. startQuestTimer("DESPAWN", 3600000, npc, null);
  158. }
  159. return super.onSpawn(npc);
  160. }
  161. public static void main(String[] args)
  162. {
  163. new CastleAmbassador();
  164. }
  165. }