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- /*
- * Copyright (C) 2004-2015 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.targethandlers;
- import java.util.ArrayList;
- import java.util.List;
- import com.l2jserver.gameserver.handler.ITargetTypeHandler;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2PetInstance;
- import com.l2jserver.gameserver.model.effects.L2EffectType;
- import com.l2jserver.gameserver.model.skills.Skill;
- import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
- import com.l2jserver.gameserver.model.zone.ZoneId;
- import com.l2jserver.gameserver.network.SystemMessageId;
- /**
- * @author UnAfraid
- */
- public class PcBody implements ITargetTypeHandler
- {
- @Override
- public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
- {
- List<L2Character> targetList = new ArrayList<>();
- if ((target != null) && target.isDead())
- {
- final L2PcInstance player;
- if (activeChar.isPlayer())
- {
- player = activeChar.getActingPlayer();
- }
- else
- {
- player = null;
- }
-
- final L2PcInstance targetPlayer;
- if (target.isPlayer())
- {
- targetPlayer = target.getActingPlayer();
- }
- else
- {
- targetPlayer = null;
- }
-
- final L2PetInstance targetPet;
- if (target.isPet())
- {
- targetPet = (L2PetInstance) target;
- }
- else
- {
- targetPet = null;
- }
-
- if ((player != null) && ((targetPlayer != null) || (targetPet != null)))
- {
- boolean condGood = true;
-
- if (skill.hasEffectType(L2EffectType.RESURRECTION))
- {
- if (targetPlayer != null)
- {
- // check target is not in a active siege zone
- if (targetPlayer.isInsideZone(ZoneId.SIEGE) && !targetPlayer.isInSiege())
- {
- condGood = false;
- activeChar.sendPacket(SystemMessageId.CANNOT_BE_RESURRECTED_DURING_SIEGE);
- }
-
- if (targetPlayer.isFestivalParticipant()) // Check to see if the current player target is in a festival.
- {
- condGood = false;
- activeChar.sendMessage("You may not resurrect participants in a festival.");
- }
- }
- }
-
- if (condGood)
- {
- if (!onlyFirst)
- {
- targetList.add(target);
- return targetList.toArray(new L2Object[targetList.size()]);
- }
- return new L2Character[]
- {
- target
- };
- }
- }
- }
- activeChar.sendPacket(SystemMessageId.TARGET_IS_INCORRECT);
- return EMPTY_TARGET_LIST;
- }
-
- @Override
- public Enum<L2TargetType> getTargetType()
- {
- return L2TargetType.PC_BODY;
- }
- }
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