Bypass.java 2.0 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.itemhandlers;
  20. import com.l2jserver.gameserver.cache.HtmCache;
  21. import com.l2jserver.gameserver.handler.IItemHandler;
  22. import com.l2jserver.gameserver.model.actor.L2Playable;
  23. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  24. import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
  25. import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
  26. /**
  27. * @author JIV
  28. */
  29. public class Bypass implements IItemHandler
  30. {
  31. @Override
  32. public boolean useItem(L2Playable playable, L2ItemInstance item, boolean forceUse)
  33. {
  34. if (!(playable instanceof L2PcInstance))
  35. {
  36. return false;
  37. }
  38. L2PcInstance activeChar = (L2PcInstance) playable;
  39. final int itemId = item.getId();
  40. String filename = "data/html/item/" + itemId + ".htm";
  41. String content = HtmCache.getInstance().getHtm(activeChar.getHtmlPrefix(), filename);
  42. final NpcHtmlMessage html = new NpcHtmlMessage(0, item.getId());
  43. if (content == null)
  44. {
  45. html.setHtml("<html><body>My Text is missing:<br>" + filename + "</body></html>");
  46. activeChar.sendPacket(html);
  47. }
  48. else
  49. {
  50. html.setHtml(content);
  51. html.replace("%itemId%", String.valueOf(item.getObjectId()));
  52. activeChar.sendPacket(html);
  53. }
  54. return true;
  55. }
  56. }