123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183 |
- /*
- * Copyright (C) 2004-2015 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package conquerablehalls.FortressOfResistance;
- import java.util.HashMap;
- import java.util.Map;
- import java.util.Map.Entry;
- import com.l2jserver.gameserver.cache.HtmCache;
- import com.l2jserver.gameserver.data.sql.impl.ClanTable;
- import com.l2jserver.gameserver.model.L2Clan;
- import com.l2jserver.gameserver.model.L2Spawn;
- import com.l2jserver.gameserver.model.Location;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.entity.clanhall.ClanHallSiegeEngine;
- import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
- import com.l2jserver.gameserver.util.Util;
- /**
- * Fortress of Resistance clan hall siege Script.
- * @author BiggBoss
- */
- public final class FortressOfResistance extends ClanHallSiegeEngine
- {
- private final int MESSENGER = 35382;
- private final int BLOODY_LORD_NURKA = 35375;
-
- private final Location[] NURKA_COORDS =
- {
- new Location(45109, 112124, -1900), // 30%
- new Location(47653, 110816, -2110), // 40%
- new Location(47247, 109396, -2000)
- // 30%
- };
-
- private L2Spawn _nurka;
- private final Map<Integer, Long> _damageToNurka = new HashMap<>();
- private NpcHtmlMessage _messengerMsg;
-
- private FortressOfResistance()
- {
- super(FortressOfResistance.class.getSimpleName(), "conquerablehalls", FORTRESS_RESSISTANCE);
- addFirstTalkId(MESSENGER);
- addKillId(BLOODY_LORD_NURKA);
- addAttackId(BLOODY_LORD_NURKA);
- buildMessengerMessage();
-
- try
- {
- _nurka = new L2Spawn(BLOODY_LORD_NURKA);
- _nurka.setAmount(1);
- _nurka.setRespawnDelay(10800);
- // @formatter:off
- // int chance = getRandom(100) + 1;
- // if (chance <= 30)
- // {
- // coords = NURKA_COORDS[0];
- // }
- // else if ((chance > 30) && (chance <= 70))
- // {
- // coords = NURKA_COORDS[1];
- // }
- // else
- // {
- // coords = NURKA_COORDS[2];
- // }
- // @formatter:on
- _nurka.setLocation(NURKA_COORDS[0]);
- }
- catch (Exception e)
- {
- _log.warn("{}: Couldnt set the Bloody Lord Nurka spawn!", getName(), e);
- }
- }
-
- private final void buildMessengerMessage()
- {
- String html = HtmCache.getInstance().getHtm(null, "data/scripts/conquerablehalls/FortressOfResistance/partisan_ordery_brakel001.htm");
- if (html != null)
- {
- // FIXME: We don't have an object id to put in here :(
- _messengerMsg = new NpcHtmlMessage();
- _messengerMsg.setHtml(html);
- _messengerMsg.replace("%nextSiege%", Util.formatDate(_hall.getSiegeDate().getTime(), "yyyy-MM-dd HH:mm:ss"));
- }
- }
-
- @Override
- public String onFirstTalk(L2Npc npc, L2PcInstance player)
- {
- player.sendPacket(_messengerMsg);
- return null;
- }
-
- @Override
- public String onAttack(L2Npc npc, L2PcInstance player, int damage, boolean isSummon)
- {
- if (!_hall.isInSiege())
- {
- return null;
- }
-
- int clanId = player.getClanId();
- if (clanId > 0)
- {
- long clanDmg = (_damageToNurka.containsKey(clanId)) ? _damageToNurka.get(clanId) + damage : damage;
- _damageToNurka.put(clanId, clanDmg);
-
- }
- return null;
- }
-
- @Override
- public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
- {
- if (!_hall.isInSiege())
- {
- return null;
- }
-
- _missionAccomplished = true;
-
- synchronized (this)
- {
- npc.getSpawn().stopRespawn();
- npc.deleteMe();
- cancelSiegeTask();
- endSiege();
- }
- return null;
- }
-
- @Override
- public L2Clan getWinner()
- {
- int winnerId = 0;
- long counter = 0;
- for (Entry<Integer, Long> e : _damageToNurka.entrySet())
- {
- long dam = e.getValue();
- if (dam > counter)
- {
- winnerId = e.getKey();
- counter = dam;
- }
- }
- return ClanTable.getInstance().getClan(winnerId);
- }
-
- @Override
- public void onSiegeStarts()
- {
- _nurka.init();
- }
-
- @Override
- public void onSiegeEnds()
- {
- buildMessengerMessage();
- }
-
- public static void main(String[] args)
- {
- new FortressOfResistance();
- }
- }
|