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- /*
- * Copyright (C) 2004-2015 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package ai.npc.MonumentOfHeroes;
- import ai.npc.AbstractNpcAI;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.util.Util;
- /**
- * Monument of Heroes AI.
- * @author Adry_85
- */
- public final class MonumentOfHeroes extends AbstractNpcAI
- {
- // NPCs
- private static final int[] MONUMENTS =
- {
- 31690,
- 31769,
- 31770,
- 31771,
- 31772
- };
- // Items
- private static final int WINGS_OF_DESTINY_CIRCLET = 6842;
- private static final int[] WEAPONS =
- {
- 6611, // Infinity Blade
- 6612, // Infinity Cleaver
- 6613, // Infinity Axe
- 6614, // Infinity Rod
- 6615, // Infinity Crusher
- 6616, // Infinity Scepter
- 6617, // Infinity Stinger
- 6618, // Infinity Fang
- 6619, // Infinity Bow
- 6620, // Infinity Wing
- 6621, // Infinity Spear
- 9388, // Infinity Rapier
- 9389, // Infinity Sword
- 9390, // Infinity Shooter
- };
-
- private MonumentOfHeroes()
- {
- super(MonumentOfHeroes.class.getSimpleName(), "ai/npc");
- addStartNpc(MONUMENTS);
- addTalkId(MONUMENTS);
- }
-
- @Override
- public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
- {
- switch (event)
- {
- case "HeroWeapon":
- {
- if (player.isHero())
- {
- return hasAtLeastOneQuestItem(player, WEAPONS) ? "already_have_weapon.htm" : "weapon_list.htm";
- }
- return "no_hero_weapon.htm";
- }
- case "HeroCirclet":
- {
- if (player.isHero())
- {
- if (!hasQuestItems(player, WINGS_OF_DESTINY_CIRCLET))
- {
- giveItems(player, WINGS_OF_DESTINY_CIRCLET, 1);
- }
- else
- {
- return "already_have_circlet.htm";
- }
- }
- else
- {
- return "no_hero_circlet.htm";
- }
- break;
- }
- default:
- {
- int weaponId = Integer.parseInt(event);
- if (Util.contains(WEAPONS, weaponId))
- {
- giveItems(player, weaponId, 1);
- }
- break;
- }
- }
- return super.onAdvEvent(event, npc, player);
- }
-
- public static void main(String[] args)
- {
- new MonumentOfHeroes();
- }
- }
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