12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788 |
- /*
- * Copyright (C) 2004-2015 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.targethandlers;
- import java.util.ArrayList;
- import java.util.Collection;
- import java.util.List;
- import com.l2jserver.gameserver.handler.ITargetTypeHandler;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.skills.Skill;
- import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
- import com.l2jserver.gameserver.model.zone.ZoneId;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.util.Util;
- /**
- * @author UnAfraid
- */
- public class AreaCorpseMob implements ITargetTypeHandler
- {
- @Override
- public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
- {
- if ((target == null) || !target.isAttackable() || !target.isDead())
- {
- activeChar.sendPacket(SystemMessageId.TARGET_IS_INCORRECT);
- return EMPTY_TARGET_LIST;
- }
-
- if (onlyFirst)
- {
- return new L2Character[]
- {
- target
- };
- }
-
- final List<L2Character> targetList = new ArrayList<>();
- targetList.add(target);
-
- final boolean srcInArena = activeChar.isInsideZone(ZoneId.PVP) && !activeChar.isInsideZone(ZoneId.SIEGE);
- final Collection<L2Character> objs = activeChar.getKnownList().getKnownCharacters();
- for (L2Character obj : objs)
- {
- if (!(obj.isAttackable() || obj.isPlayable()) || !Util.checkIfInRange(skill.getAffectRange(), target, obj, true))
- {
- continue;
- }
-
- if (!Skill.checkForAreaOffensiveSkills(activeChar, obj, skill, srcInArena))
- {
- continue;
- }
-
- targetList.add(obj);
- }
-
- if (targetList.isEmpty())
- {
- return EMPTY_TARGET_LIST;
- }
- return targetList.toArray(new L2Character[targetList.size()]);
- }
-
- @Override
- public Enum<L2TargetType> getTargetType()
- {
- return L2TargetType.AREA_CORPSE_MOB;
- }
- }
|