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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package instances.Kamaloka;
- import java.util.ArrayList;
- import java.util.Arrays;
- import java.util.Calendar;
- import java.util.List;
- import java.util.Map;
- import java.util.logging.Level;
- import com.l2jserver.gameserver.ai.CtrlIntention;
- import com.l2jserver.gameserver.datatables.SkillTable;
- import com.l2jserver.gameserver.instancemanager.InstanceManager;
- import com.l2jserver.gameserver.instancemanager.InstanceManager.InstanceWorld;
- import com.l2jserver.gameserver.model.L2Party;
- import com.l2jserver.gameserver.model.L2Spawn;
- import com.l2jserver.gameserver.model.L2World;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.effects.L2Effect;
- import com.l2jserver.gameserver.model.entity.Instance;
- import com.l2jserver.gameserver.model.quest.Quest;
- import com.l2jserver.gameserver.model.quest.QuestState;
- import com.l2jserver.gameserver.model.skills.L2Skill;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
- public class Kamaloka extends Quest
- {
- private static String qn = "Kamaloka";
-
- /*
- * Reset time for all kamaloka
- * Default: 6:30AM on server time
- */
- private static final int RESET_HOUR = 6;
- private static final int RESET_MIN = 30;
-
- /*
- * Time after which instance without players will be destroyed
- * Default: 5 minutes
- */
- private static final int EMPTY_DESTROY_TIME = 5;
-
- /*
- * Time to destroy instance (and eject players away) after boss defeat
- * Default: 5 minutes
- */
- private static final int EXIT_TIME = 5;
-
- /*
- * Maximum level difference between players level and kamaloka level
- * Default: 5
- */
- private static final int MAX_LEVEL_DIFFERENCE = 5;
-
- /*
- * If true shaman in the first room will have same npcId as other mobs, making radar useless
- * Default: true (but not retail like)
- */
- private static final boolean STEALTH_SHAMAN = true;
-
- /*
- * Hardcoded instance ids for kamaloka
- */
- private static final int[] INSTANCE_IDS =
- { 57, 58, 73, 60, 61, 74, 63, 64, 75, 66, 67, 76, 69, 70, 77, 72, 78, 79, 134 };
-
- /*
- * Level of the kamaloka
- */
- private static final int[] LEVEL =
- { 23, 26, 29, 33, 36, 39, 43, 46, 49, 53, 56, 59, 63, 66, 69, 73, 78, 81, 83 };
-
- /*
- * Duration of the instance, minutes
- */
- private static final int[] DURATION =
- { 30, 30, 45, 30, 30, 45, 30, 30, 45, 30, 30, 45, 30, 30, 45, 30, 45, 45, 45 };
-
- /*
- * Maximum party size for the instance
- */
- private static final int[] MAX_PARTY_SIZE =
- { 6, 6, 9, 6, 6, 9, 6, 6, 9, 6, 6, 9, 6, 6, 9, 6, 9, 9, 9 };
-
- /*
- * List of buffs NOT removed on enter from player and pet
- * On retail only newbie guide buffs not removed
- * CAUTION: array must be sorted in ascension order !
- */
- private static final int[] BUFFS_WHITELIST =
- { 5627, 5628, 5629, 5630, 5631, 5632, 5633, 5634, 5635, 5636, 5637, 5950 };
-
- /*
- * Teleport points into instances
- *
- * x, y, z
- */
- private static final int[][] TELEPORTS =
- {
- { -88429, -220629, -7903 },
- { -82464, -219532, -7899 },
- { -10700, -174882, -10936 }, // -76280, -185540, -10936
- { -89683, -213573, -8106 },
- { -81413, -213568, -8104 },
- { -10700, -174882, -10936 }, // -76280, -174905, -10936
- { -89759, -206143, -8120 },
- { -81415, -206078, -8107 },
- { -10700, -174882, -10936 },
- { -56999, -219856, -8117 },
- { -48794, -220261, -8075 },
- { -10700, -174882, -10936 },
- { -56940, -212939, -8072 },
- { -55566, -206139, -8120 },
- { -10700, -174882, -10936 },
- { -49805, -206139, -8117 },
- { -10700, -174882, -10936 },
- { -10700, -174882, -10936 },
- { 22010, -174867, -10904 }
- };
-
- /*
- * Respawn delay for the mobs in the first room, seconds
- * Default: 25
- */
- private static final int FIRST_ROOM_RESPAWN_DELAY = 25;
-
- /*
- * First room information, null if room not spawned
- * Skill is casted on the boss when shaman is defeated and mobs respawn stopped
- * Default: 5699 (decrease pdef)
- *
- * shaman npcId, minions npcId, skillId, skillLvl
- */
- private static final int[][] FIRST_ROOM =
- {
- null, null,
- { 22485, 22486, 5699, 1 },
- null, null,
- { 22488, 22489, 5699, 2 },
- null, null,
- { 22491, 22492, 5699, 3 },
- null, null,
- { 22494, 22495, 5699, 4 },
- null, null,
- { 22497, 22498, 5699, 5 },
- null,
- { 22500, 22501, 5699, 6 },
- { 22503, 22504, 5699, 7 },
- { 25706, 25707, 5699, 7 }
- };
-
- /*
- * First room spawns, null if room not spawned
- *
- * x, y, z
- */
- private static final int[][][] FIRST_ROOM_SPAWNS =
- {
- null, null,
- {
- { -12381, -174973, -10955 }, { -12413, -174905, -10955 },
- { -12377, -174838, -10953 }, { -12316, -174903, -10953 },
- { -12326, -174786, -10953 }, { -12330, -175024, -10953 },
- { -12211, -174900, -10955 }, { -12238, -174849, -10953 },
- { -12233, -174954, -10953 }
- },
- null, null,
- {
- { -12381, -174973, -10955 }, { -12413, -174905, -10955 },
- { -12377, -174838, -10953 }, { -12316, -174903, -10953 },
- { -12326, -174786, -10953 }, { -12330, -175024, -10953 },
- { -12211, -174900, -10955 }, { -12238, -174849, -10953 },
- { -12233, -174954, -10953 }
- },
- null, null,
- {
- { -12381, -174973, -10955 }, { -12413, -174905, -10955 },
- { -12377, -174838, -10953 }, { -12316, -174903, -10953 },
- { -12326, -174786, -10953 }, { -12330, -175024, -10953 },
- { -12211, -174900, -10955 }, { -12238, -174849, -10953 },
- { -12233, -174954, -10953 }
- },
- null, null,
- {
- { -12381, -174973, -10955 }, { -12413, -174905, -10955 },
- { -12377, -174838, -10953 }, { -12316, -174903, -10953 },
- { -12326, -174786, -10953 }, { -12330, -175024, -10953 },
- { -12211, -174900, -10955 }, { -12238, -174849, -10953 },
- { -12233, -174954, -10953 }
- },
- null, null,
- {
- { -12381, -174973, -10955 }, { -12413, -174905, -10955 },
- { -12377, -174838, -10953 }, { -12316, -174903, -10953 },
- { -12326, -174786, -10953 }, { -12330, -175024, -10953 },
- { -12211, -174900, -10955 }, { -12238, -174849, -10953 },
- { -12233, -174954, -10953 }
- },
- null,
- {
- { -12381, -174973, -10955 }, { -12413, -174905, -10955 },
- { -12377, -174838, -10953 }, { -12316, -174903, -10953 },
- { -12326, -174786, -10953 }, { -12330, -175024, -10953 },
- { -12211, -174900, -10955 }, { -12238, -174849, -10953 },
- { -12233, -174954, -10953 }
- },
- {
- { -12381, -174973, -10955 }, { -12413, -174905, -10955 },
- { -12377, -174838, -10953 }, { -12316, -174903, -10953 },
- { -12326, -174786, -10953 }, { -12330, -175024, -10953 },
- { -12211, -174900, -10955 }, { -12238, -174849, -10953 },
- { -12233, -174954, -10953 }
- },
- {
- { 20409, -174827, -10912 }, { 20409, -174947, -10912 },
- { 20494, -174887, -10912 }, { 20494, -174767, -10912 },
- { 20614, -174887, -10912 }, { 20579, -174827, -10912 },
- { 20579, -174947, -10912 }, { 20494, -175007, -10912 },
- { 20374, -174887, -10912 }
- }
- };
-
- /*
- * Second room information, null if room not spawned
- * Skill is casted on the boss when all mobs are defeated
- * Default: 5700 (decrease mdef)
- *
- * npcId, skillId, skillLvl
- */
- private static final int[][] SECOND_ROOM =
- {
- null, null,
- { 22487, 5700, 1 },
- null, null,
- { 22490, 5700, 2 },
- null, null,
- { 22493, 5700, 3 },
- null, null,
- { 22496, 5700, 4 },
- null, null,
- { 22499, 5700, 5 },
- null,
- { 22502, 5700, 6 },
- { 22505, 5700, 7 },
- { 25708, 5700, 7 }
-
- };
-
- /*
- * Spawns for second room, null if room not spawned
- *
- * x, y, z
- */
- private static final int[][][] SECOND_ROOM_SPAWNS =
- {
- null, null,
- {
- { -14547, -174901, -10690 }, { -14543, -175030, -10690 },
- { -14668, -174900, -10690 }, { -14538, -174774, -10690 },
- { -14410, -174904, -10690 }
- },
- null, null,
- {
- { -14547, -174901, -10690 }, { -14543, -175030, -10690 },
- { -14668, -174900, -10690 }, { -14538, -174774, -10690 },
- { -14410, -174904, -10690 }
- },
- null, null,
- {
- { -14547, -174901, -10690 }, { -14543, -175030, -10690 },
- { -14668, -174900, -10690 }, { -14538, -174774, -10690 },
- { -14410, -174904, -10690 }
- },
- null, null,
- {
- { -14547, -174901, -10690 }, { -14543, -175030, -10690 },
- { -14668, -174900, -10690 }, { -14538, -174774, -10690 },
- { -14410, -174904, -10690 }
- },
- null, null,
- {
- { -14547, -174901, -10690 }, { -14543, -175030, -10690 },
- { -14668, -174900, -10690 }, { -14538, -174774, -10690 },
- { -14410, -174904, -10690 }
- },
- null,
- {
- { -14547, -174901, -10690 }, { -14543, -175030, -10690 },
- { -14668, -174900, -10690 }, { -14538, -174774, -10690 },
- { -14410, -174904, -10690 }
- },
- {
- { -14547, -174901, -10690 }, { -14543, -175030, -10690 },
- { -14668, -174900, -10690 }, { -14538, -174774, -10690 },
- { -14410, -174904, -10690 }
- },
- {
- { 18175, -174991, -10653 }, { 18070, -174890, -10655 },
- { 18157, -174886, -10655 }, { 18249, -174885, -10653 },
- { 18144, -174821, -10648 }
- }
- };
-
- // miniboss info
- // skill is casted on the boss when miniboss is defeated
- // npcId, x, y, z, skill id, skill level
- /*
- * Miniboss information, null if miniboss not spawned
- * Skill is casted on the boss when miniboss is defeated
- * Default: 5701 (decrease patk)
- *
- * npcId, x, y, z, skillId, skillLvl
- */
- private static final int[][] MINIBOSS =
- {
- null, null,
- { 25616, -16874, -174900, -10427, 5701, 1 },
- null, null,
- { 25617, -16874, -174900, -10427, 5701, 2 },
- null, null,
- { 25618, -16874, -174900, -10427, 5701, 3 },
- null, null,
- { 25619, -16874, -174900, -10427, 5701, 4 },
- null, null,
- { 25620, -16874, -174900, -10427, 5701, 5 },
- null,
- { 25621, -16874, -174900, -10427, 5701, 6 },
- { 25622, -16874, -174900, -10427, 5701, 7 },
- { 25709, 15828, -174885, -10384, 5701, 7 }
- };
-
- /*
- * Bosses of the kamaloka
- * Instance ends when boss is defeated
- *
- * npcId, x, y, z
- */
- private static final int[][] BOSS =
- {
- { 18554, -88998, -220077, -7892 },
- { 18555, -81891, -220078, -7893 },
- { 29129, -20659, -174903, -9983 },
- { 18558, -89183, -213564, -8100 },
- { 18559, -81937, -213566, -8100 },
- { 29132, -20659, -174903, -9983 },
- { 18562, -89054, -206144, -8115 },
- { 18564, -81937, -206077, -8100 },
- { 29135, -20659, -174903, -9983 },
- { 18566, -56281, -219859, -8115 },
- { 18568, -49336, -220260, -8068 },
- { 29138, -20659, -174903, -9983 },
- { 18571, -56415, -212939, -8068 },
- { 18573, -56281, -206140, -8115 },
- { 29141, -20659, -174903, -9983 },
- { 18577, -49084, -206140, -8115 },
- { 29144, -20659, -174903, -9983 },
- { 29147, -20659, -174903, -9983 },
- { 25710, 12047, -174887, -9944 }
- };
-
- /*
- * Escape telepoters spawns, null if not spawned
- *
- * x, y, z
- */
- private static final int[][] TELEPORTERS =
- {
- null, null,
- { -10865, -174905, -10944 },
- null, null,
- { -10865, -174905, -10944 },
- null, null,
- { -10865, -174905, -10944 },
- null, null,
- { -10865, -174905, -10944 },
- null, null,
- { -10865, -174905, -10944 },
- null,
- { -10865, -174905, -10944 },
- { -10865, -174905, -10944 },
- { 21837, -174885, -10904 }
- };
-
- /*
- * Escape teleporter npcId
- */
- private static final int TELEPORTER = 32496;
-
- /*
- * Kamaloka captains (start npc's) npcIds.
- */
- private static final int[] CAPTAINS =
- { 30332, 30071, 30916, 30196, 31981, 31340 };
-
- private class KamaWorld extends InstanceWorld
- {
- public int index; // 0-18 index of the kama type in arrays
- public int shaman = 0; // objectId of the shaman
- public List<L2Spawn> firstRoom; // list of the spawns in the first room (excluding shaman)
- public List<Integer> secondRoom;// list of objectIds mobs in the second room
- public int miniBoss = 0; // objectId of the miniboss
- public L2Npc boss = null; // boss
-
- public KamaWorld()
- {
-
- }
- }
-
- /**
- * Check if party with player as leader allowed to enter
- *
- * @param player party leader
- * @param index (0-18) index of the kamaloka in arrays
- *
- * @return true if party allowed to enter
- */
- private static final boolean checkConditions(L2PcInstance player, int index)
- {
- final L2Party party = player.getParty();
- // player must be in party
- if (party == null)
- {
- player.sendPacket(SystemMessageId.NOT_IN_PARTY_CANT_ENTER);
- return false;
- }
- // ...and be party leader
- if (party.getLeader() != player)
- {
- player.sendPacket(SystemMessageId.ONLY_PARTY_LEADER_CAN_ENTER);
- return false;
- }
- // party must not exceed max size for selected instance
- if (party.getMemberCount() > MAX_PARTY_SIZE[index])
- {
- player.sendPacket(SystemMessageId.PARTY_EXCEEDED_THE_LIMIT_CANT_ENTER);
- return false;
- }
-
- // get level of the instance
- final int level = LEVEL[index];
- // and client name
- final String instanceName = InstanceManager.getInstance().getInstanceIdName(INSTANCE_IDS[index]);
-
- Map<Integer, Long> instanceTimes;
- // for each party member
- for (L2PcInstance partyMember : party.getMembers())
- {
- // player level must be in range
- if (Math.abs(partyMember.getLevel() - level) > MAX_LEVEL_DIFFERENCE)
- {
- SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_LEVEL_REQUIREMENT_NOT_SUFFICIENT);
- sm.addPcName(partyMember);
- player.sendPacket(sm);
- return false;
- }
- // player must be near party leader
- if (!partyMember.isInsideRadius(player, 1000, true, true))
- {
- SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_LOCATION_THAT_CANNOT_BE_ENTERED);
- sm.addPcName(partyMember);
- player.sendPacket(sm);
- return false;
- }
- // get instances reenter times for player
- instanceTimes = InstanceManager.getInstance().getAllInstanceTimes(partyMember.getObjectId());
- if (instanceTimes != null)
- {
- for (int id : instanceTimes.keySet())
- {
- // find instance with same name (kamaloka or labyrinth)
- // TODO: Zoey76: Don't use instance name, use other system.
- if (!instanceName.equals(InstanceManager.getInstance().getInstanceIdName(id)))
- continue;
- // if found instance still can't be reentered - exit
- if (System.currentTimeMillis() < instanceTimes.get(id))
- {
- SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_MAY_NOT_REENTER_YET);
- sm.addPcName(partyMember);
- player.sendPacket(sm);
- return false;
- }
- }
- }
- }
- return true;
- }
-
- /**
- * Removing all buffs from player and pet except BUFFS_WHITELIST
- *
- * @param ch player
- */
- private static final void removeBuffs(L2Character ch)
- {
- for (L2Effect e : ch.getAllEffects())
- {
- if (e == null)
- continue;
- L2Skill skill = e.getSkill();
- if (skill.isDebuff() || skill.isStayAfterDeath())
- continue;
- if (Arrays.binarySearch(BUFFS_WHITELIST, skill.getId()) >= 0)
- continue;
- e.exit();
- }
- if (ch.getPet() != null)
- {
- for (L2Effect e : ch.getPet().getAllEffects())
- {
- if (e == null)
- continue;
- L2Skill skill = e.getSkill();
- if (skill.isDebuff() || skill.isStayAfterDeath())
- continue;
- if (Arrays.binarySearch(BUFFS_WHITELIST, skill.getId()) >= 0)
- continue;
- e.exit();
- }
- }
- }
-
- /**
- * Teleport player and pet to/from instance
- *
- * @param player
- * @param coords x,y,z
- * @param instanceId
- */
- private static final void teleportPlayer(L2PcInstance player, int[] coords, int instanceId)
- {
- player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
- player.setInstanceId(instanceId);
- player.teleToLocation(coords[0], coords[1], coords[2], true);
- }
-
- /**
- * Handling enter of the players into kamaloka
- *
- * @param player party leader
- * @param index (0-18) kamaloka index in arrays
- */
- private final synchronized void enterInstance(L2PcInstance player, int index)
- {
- int templateId;
- try
- {
- templateId = INSTANCE_IDS[index];
- }
- catch (ArrayIndexOutOfBoundsException e)
- {
- throw e;
- }
-
- // check for existing instances for this player
- InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player);
- // player already in the instance
- if (world != null)
- {
- // but not in kamaloka
- if (!(world instanceof KamaWorld)
- || world.templateId != templateId)
- {
- player.sendPacket(SystemMessageId.ALREADY_ENTERED_ANOTHER_INSTANCE_CANT_ENTER);
- return;
- }
- // check for level difference again on reenter
- if (Math.abs(player.getLevel() - LEVEL[((KamaWorld)world).index]) > MAX_LEVEL_DIFFERENCE)
- {
- SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_LEVEL_REQUIREMENT_NOT_SUFFICIENT);
- sm.addPcName(player);
- player.sendPacket(sm);
- return;
- }
- // check what instance still exist
- Instance inst = InstanceManager.getInstance().getInstance(world.instanceId);
- if (inst != null)
- {
- removeBuffs(player);
- teleportPlayer(player, TELEPORTS[index], world.instanceId);
- }
- return;
- }
- // Creating new kamaloka instance
- if (!checkConditions(player, index))
- return;
-
- // Creating dynamic instance without template
- final int instanceId = InstanceManager.getInstance().createDynamicInstance(null);
- final Instance inst = InstanceManager.getInstance().getInstance(instanceId);
- // set name for the kamaloka
- inst.setName(InstanceManager.getInstance().getInstanceIdName(templateId));
- // set return location
- final int[] returnLoc = { player.getX(), player.getY(), player.getZ() };
- inst.setSpawnLoc(returnLoc);
- // disable summon friend into instance
- inst.setAllowSummon(false);
- // set duration and empty destroy time
- inst.setDuration(DURATION[index] * 60000);
- inst.setEmptyDestroyTime(EMPTY_DESTROY_TIME * 60000);
-
- // Creating new instanceWorld, using our instanceId and templateId
- world = new KamaWorld();
- world.instanceId = instanceId;
- world.templateId = templateId;
- // set index for easy access to the arrays
- ((KamaWorld)world).index = index;
- InstanceManager.getInstance().addWorld(world);
- world.status = 0;
- // spawn npcs
- spawnKama((KamaWorld)world);
-
- // and finally teleport party into instance
- final L2Party party = player.getParty();
- for (L2PcInstance partyMember : party.getMembers())
- {
- if (partyMember.getQuestState(qn) == null)
- newQuestState(partyMember);
- world.allowed.add(partyMember.getObjectId());
-
- removeBuffs(partyMember);
- teleportPlayer(partyMember, TELEPORTS[index], instanceId);
- }
- return;
- }
-
- /**
- * Called on instance finish and handles reenter time for instance
- * @param world instanceWorld
- */
- private static final void finishInstance(InstanceWorld world)
- {
- if (world instanceof KamaWorld)
- {
- Calendar reenter = Calendar.getInstance();
- reenter.set(Calendar.MINUTE, RESET_MIN);
- // if time is >= RESET_HOUR - roll to the next day
- if (reenter.get(Calendar.HOUR_OF_DAY) >= RESET_HOUR)
- reenter.add(Calendar.DATE, 1);
- reenter.set(Calendar.HOUR_OF_DAY, RESET_HOUR);
-
- SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.INSTANT_ZONE_S1_RESTRICTED);
- sm.addInstanceName(world.templateId);
-
- // set instance reenter time for all allowed players
- for (int objectId : world.allowed)
- {
- L2PcInstance obj = L2World.getInstance().getPlayer(objectId);
- if (obj != null && obj.isOnline())
- {
- InstanceManager.getInstance().setInstanceTime(objectId, world.templateId, reenter.getTimeInMillis());
- obj.sendPacket(sm);
- }
- }
-
- // destroy instance after EXIT_TIME
- Instance inst = InstanceManager.getInstance().getInstance(world.instanceId);
- inst.setDuration(EXIT_TIME * 60000);
- inst.setEmptyDestroyTime(0);
- }
- }
-
- /**
- * Spawn all NPCs in kamaloka
- * @param world instanceWorld
- */
- @SuppressWarnings("all")
- private final void spawnKama(KamaWorld world)
- {
- int[] npcs;
- int[][] spawns;
- L2Npc npc;
- final int index = world.index;
-
- // first room
- npcs = FIRST_ROOM[index];
- spawns = FIRST_ROOM_SPAWNS[index];
- if (npcs != null)
- {
- world.firstRoom = new ArrayList<L2Spawn>(spawns.length - 1);
- int shaman = getRandom(spawns.length); // random position for shaman
-
- for (int i = 0; i < spawns.length; i++)
- {
- if (i == shaman)
- {
- // stealth shaman use same npcId as other mobs
- npc = addSpawn(STEALTH_SHAMAN ? npcs[1] : npcs[0], spawns[i][0], spawns[i][1], spawns[i][2], 0, false, 0, false, world.instanceId);
- world.shaman = npc.getObjectId();
- }
- else
- {
- npc = addSpawn(npcs[1], spawns[i][0], spawns[i][1], spawns[i][2], 0, false, 0, false, world.instanceId);
- L2Spawn spawn = npc.getSpawn();
- spawn.setRespawnDelay(FIRST_ROOM_RESPAWN_DELAY);
- spawn.setAmount(1);
- spawn.startRespawn();
- world.firstRoom.add(spawn); //store mobs spawns
- }
- npc.setIsNoRndWalk(true);
- }
- }
-
- // second room
- npcs = SECOND_ROOM[index];
- spawns = SECOND_ROOM_SPAWNS[index];
- if (npcs != null)
- {
- world.secondRoom = new ArrayList<Integer>(spawns.length);
-
- for (int i = 0; i < spawns.length; i++)
- {
- npc = addSpawn(npcs[0], spawns[i][0], spawns[i][1], spawns[i][2], 0, false, 0, false, world.instanceId);
- npc.setIsNoRndWalk(true);
- world.secondRoom.add(npc.getObjectId());
- }
- }
-
- // miniboss
- if (MINIBOSS[index] != null)
- {
- npc = addSpawn(MINIBOSS[index][0], MINIBOSS[index][1], MINIBOSS[index][2], MINIBOSS[index][3], 0, false, 0, false, world.instanceId);
- npc.setIsNoRndWalk(true);
- world.miniBoss = npc.getObjectId();
- }
-
- // escape teleporter
- if (TELEPORTERS[index] != null)
- addSpawn(TELEPORTER, TELEPORTERS[index][0], TELEPORTERS[index][1], TELEPORTERS[index][2], 0, false, 0, false, world.instanceId);
-
- // boss
- npc = addSpawn(BOSS[index][0], BOSS[index][1], BOSS[index][2], BOSS[index][3], 0, false, 0, false, world.instanceId);
- ((L2MonsterInstance)npc).setOnKillDelay(100);
- world.boss = npc;
- }
-
- /**
- * Handles only player's enter, single parameter - integer kamaloka index
- */
- @Override
- public final String onAdvEvent (String event, L2Npc npc, L2PcInstance player)
- {
- if (npc == null)
- return "";
-
- try
- {
- enterInstance(player, Integer.parseInt(event));
- }
- catch (Exception e)
- {
- _log.log(Level.WARNING, "", e);
- }
- return "";
- }
-
- /**
- * Talk with captains and using of the escape teleporter
- */
- @Override
- public final String onTalk(L2Npc npc, L2PcInstance player)
- {
- QuestState st = player.getQuestState(qn);
- if (st == null)
- newQuestState(player);
- final int npcId = npc.getNpcId();
-
- if (npcId == TELEPORTER)
- {
- final L2Party party = player.getParty();
- // only party leader can talk with escape teleporter
- if (party != null && party.isLeader(player))
- {
- final InstanceWorld world = InstanceManager.getInstance().getWorld(npc.getInstanceId());
- if (world instanceof KamaWorld)
- {
- // party members must be in the instance
- if (world.allowed.contains(player.getObjectId()))
- {
- Instance inst = InstanceManager.getInstance().getInstance(world.instanceId);
-
- // teleports entire party away
- for (L2PcInstance partyMember : party.getMembers())
- if (partyMember != null && partyMember.getInstanceId() == world.instanceId)
- teleportPlayer(partyMember, inst.getSpawnLoc(), 0);
- }
- }
- }
- }
- else
- return npcId + ".htm";
-
- return "";
- }
-
- /**
- * Only escape teleporters first talk handled
- */
- @Override
- public final String onFirstTalk (L2Npc npc, L2PcInstance player)
- {
- if (npc.getNpcId() == TELEPORTER)
- {
- if (player.isInParty() && player.getParty().isLeader(player))
- return "32496.htm";
- return "32496-no.htm";
- }
- return "";
- }
-
- @Override
- public final String onKill(L2Npc npc, L2PcInstance player, boolean isPet)
- {
- final InstanceWorld tmpWorld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
- if (tmpWorld instanceof KamaWorld)
- {
- final KamaWorld world = (KamaWorld)tmpWorld;
- final int objectId = npc.getObjectId();
-
- // first room was spawned ?
- if (world.firstRoom != null)
- {
- // is shaman killed ?
- if (world.shaman != 0 && world.shaman == objectId)
- {
- world.shaman = 0;
- // stop respawn of the minions
- for (L2Spawn spawn : world.firstRoom)
- {
- if (spawn != null)
- spawn.stopRespawn();
- }
- world.firstRoom.clear();
- world.firstRoom = null;
-
- if (world.boss != null)
- {
- final int skillId = FIRST_ROOM[world.index][2];
- final int skillLvl = FIRST_ROOM[world.index][3];
- if (skillId != 0 && skillLvl != 0)
- {
- final L2Skill skill = SkillTable.getInstance().getInfo(skillId, skillLvl);
- if (skill != null)
- skill.getEffects(world.boss, world.boss);
- }
- }
-
- return super.onKill(npc, player, isPet);
- }
- }
-
- // second room was spawned ?
- if (world.secondRoom != null)
- {
- boolean all = true;
- // check for all mobs in the second room
- for (int i = 0; i < world.secondRoom.size(); i++)
- {
- // found killed now mob
- if (world.secondRoom.get(i) == objectId)
- world.secondRoom.set(i, 0);
- // found alive mob
- else if (world.secondRoom.get(i) != 0)
- all = false;
- }
- // all mobs killed ?
- if (all)
- {
- world.secondRoom.clear();
- world.secondRoom = null;
-
- if (world.boss != null)
- {
- final int skillId = SECOND_ROOM[world.index][1];
- final int skillLvl = SECOND_ROOM[world.index][2];
- if (skillId != 0 && skillLvl != 0)
- {
- final L2Skill skill = SkillTable.getInstance().getInfo(skillId, skillLvl);
- if (skill != null)
- skill.getEffects(world.boss, world.boss);
- }
- }
-
- return super.onKill(npc, player, isPet);
- }
- }
-
- // miniboss spawned ?
- if (world.miniBoss != 0 && world.miniBoss == objectId)
- {
- world.miniBoss = 0;
-
- if (world.boss != null)
- {
- final int skillId = MINIBOSS[world.index][4];
- final int skillLvl = MINIBOSS[world.index][5];
- if (skillId != 0 && skillLvl != 0)
- {
- final L2Skill skill = SkillTable.getInstance().getInfo(skillId, skillLvl);
- if (skill != null)
- skill.getEffects(world.boss, world.boss);
- }
- }
-
- return super.onKill(npc, player, isPet);
- }
-
- // boss was killed, finish instance
- if (world.boss != null && world.boss == npc)
- {
- world.boss = null;
- finishInstance(world);
- }
- }
- return super.onKill(npc, player, isPet);
- }
-
- public Kamaloka(int questId, String name, String descr)
- {
- super(questId, name, descr);
- addFirstTalkId(TELEPORTER);
- addTalkId(TELEPORTER);
- for (int cap : CAPTAINS)
- {
- addStartNpc(cap);
- addTalkId(cap);
- }
- for (int[] mob : FIRST_ROOM) //shaman
- if (mob != null)
- if (STEALTH_SHAMAN)
- addKillId(mob[1]);
- else
- addKillId(mob[0]);
- for (int[] mob : SECOND_ROOM)
- if (mob != null)
- addKillId(mob[0]);
- for (int[] mob : MINIBOSS)
- if (mob != null)
- addKillId(mob[0]);
- for (int[] mob : BOSS)
- addKillId(mob[0]);
- }
-
- public static void main(String[] args)
- {
- new Kamaloka(-1, qn, "instances");
- }
- }
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