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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package custom.HeroWeapon;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.quest.Quest;
- import com.l2jserver.gameserver.model.quest.QuestState;
- import com.l2jserver.gameserver.util.Util;
- public class HeroWeapon extends Quest
- {
- private final static int[] npcIds =
- {
- 31690,31769,31770,31771,31772
- };
-
- private final static int[] weaponIds =
- {
- 6611,6612,6613,6614,6615,6616,6617,6618,6619,6620,6621,9388,9389,9390
- };
-
- public HeroWeapon(int questId, String name, String descr)
- {
- super(questId, name, descr);
- for (int i : npcIds)
- {
- addStartNpc(i);
- addTalkId(i);
- }
- }
-
- @Override
- public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
- {
- QuestState st = player.getQuestState(getName());
-
- int weaponId = Integer.valueOf(event);
- if (Util.contains(weaponIds, weaponId))
- st.giveItems(weaponId, 1);
-
- st.exitQuest(true);
- return null;
- }
-
- @Override
- public String onTalk(L2Npc npc, L2PcInstance player)
- {
- String htmltext = "";
- QuestState st = player.getQuestState(getName());
- if (st == null)
- {
- st = newQuestState(player);
- }
- if (player.isHero())
- {
- if (hasHeroWeapon(player))
- {
- htmltext = "already_have_weapon.htm";
- st.exitQuest(true);
- }
- else
- htmltext = "weapon_list.htm";
- }
- else
- {
- htmltext = "no_hero.htm";
- st.exitQuest(true);
- }
-
- return htmltext;
- }
-
- private boolean hasHeroWeapon(L2PcInstance player)
- {
- for (int i : weaponIds)
- {
- if (player.getInventory().getItemByItemId(i) != null)
- return true;
- }
-
- return false;
- }
-
- public static void main(String[] args)
- {
- new HeroWeapon(-1, "HeroWeapon", "custom");
- }
- }
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