SummonAgathion.java 2.4 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package handlers.effecthandlers;
  16. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  17. import com.l2jserver.gameserver.model.effects.EffectTemplate;
  18. import com.l2jserver.gameserver.model.effects.L2Effect;
  19. import com.l2jserver.gameserver.model.effects.L2EffectType;
  20. import com.l2jserver.gameserver.model.stats.Env;
  21. import com.l2jserver.gameserver.network.SystemMessageId;
  22. /**
  23. * Summon Agathion effect.
  24. * @author Zoey76
  25. */
  26. public class SummonAgathion extends L2Effect
  27. {
  28. public SummonAgathion(Env env, EffectTemplate template)
  29. {
  30. super(env, template);
  31. }
  32. @Override
  33. public boolean onStart()
  34. {
  35. if ((getEffector() == null) || (getEffected() == null) || !getEffector().isPlayer() || !getEffected().isPlayer() || getEffected().isAlikeDead())
  36. {
  37. return false;
  38. }
  39. final L2PcInstance player = getEffector().getActingPlayer();
  40. if (player.isInOlympiadMode())
  41. {
  42. player.sendPacket(SystemMessageId.THIS_SKILL_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT);
  43. return false;
  44. }
  45. setAgathionId(player);
  46. player.broadcastUserInfo();
  47. return true;
  48. }
  49. @Override
  50. public void onExit()
  51. {
  52. super.onExit();
  53. final L2PcInstance player = getEffector().getActingPlayer();
  54. if (player != null)
  55. {
  56. player.setAgathionId(0);
  57. player.broadcastUserInfo();
  58. }
  59. }
  60. /**
  61. * Set the player's agathion Id.
  62. * @param player the player to set the agathion Id.
  63. */
  64. protected void setAgathionId(L2PcInstance player)
  65. {
  66. player.setAgathionId((getSkill() == null) ? 0 : getSkill().getNpcId());
  67. }
  68. @Override
  69. public boolean onActionTime()
  70. {
  71. return true;
  72. }
  73. @Override
  74. public L2EffectType getEffectType()
  75. {
  76. return L2EffectType.SUMMON_AGATHION;
  77. }
  78. }