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- /*
- * Copyright (C) 2004-2013 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.skillhandlers;
- import java.util.logging.Logger;
- import com.l2jserver.gameserver.handler.ISkillHandler;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.effects.L2Effect;
- import com.l2jserver.gameserver.model.skills.L2Skill;
- import com.l2jserver.gameserver.model.skills.L2SkillType;
- /**
- * @version $Revision: 1.1.2.2.2.9 $ $Date: 2005/04/04 19:08:01 $
- */
- public class Charge implements ISkillHandler
- {
- static Logger _log = Logger.getLogger(Charge.class.getName());
-
- private static final L2SkillType[] SKILL_IDS = {/* L2SkillType.CHARGE */};
-
- @Override
- public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets)
- {
-
- for (L2Object target : targets)
- {
- if (!target.isPlayer())
- {
- continue;
- }
- skill.getEffects(activeChar, target.getActingPlayer());
- }
-
- // self Effect :]
- if (skill.hasSelfEffects())
- {
- final L2Effect effect = activeChar.getFirstEffect(skill.getId());
- if ((effect != null) && effect.isSelfEffect())
- {
- // Replace old effect with new one.
- effect.exit();
- }
- skill.getEffectsSelf(activeChar);
- }
- }
-
- @Override
- public L2SkillType[] getSkillIds()
- {
- return SKILL_IDS;
- }
- }
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