L2PcInstanceActionShift.java 2.4 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.actionhandlers;
  20. import com.l2jserver.gameserver.handler.AdminCommandHandler;
  21. import com.l2jserver.gameserver.handler.IActionHandler;
  22. import com.l2jserver.gameserver.handler.IAdminCommandHandler;
  23. import com.l2jserver.gameserver.model.L2Object;
  24. import com.l2jserver.gameserver.model.L2Object.InstanceType;
  25. import com.l2jserver.gameserver.model.actor.L2Character;
  26. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  27. import com.l2jserver.gameserver.network.serverpackets.MyTargetSelected;
  28. import com.l2jserver.gameserver.network.serverpackets.ValidateLocation;
  29. public class L2PcInstanceActionShift implements IActionHandler
  30. {
  31. @Override
  32. public boolean action(L2PcInstance activeChar, L2Object target, boolean interact)
  33. {
  34. if (activeChar.isGM())
  35. {
  36. // Check if the gm already target this l2pcinstance
  37. if (activeChar.getTarget() != target)
  38. {
  39. // Set the target of the L2PcInstance activeChar
  40. activeChar.setTarget(target);
  41. // Send a Server->Client packet MyTargetSelected to the L2PcInstance activeChar
  42. activeChar.sendPacket(new MyTargetSelected(target.getObjectId(), 0));
  43. }
  44. // Send a Server->Client packet ValidateLocation to correct the L2PcInstance position and heading on the client
  45. if (activeChar != target)
  46. {
  47. activeChar.sendPacket(new ValidateLocation((L2Character) target));
  48. }
  49. IAdminCommandHandler ach = AdminCommandHandler.getInstance().getHandler("admin_character_info");
  50. if (ach != null)
  51. {
  52. ach.useAdminCommand("admin_character_info " + target.getName(), activeChar);
  53. }
  54. }
  55. return true;
  56. }
  57. @Override
  58. public InstanceType getInstanceType()
  59. {
  60. return InstanceType.L2PcInstance;
  61. }
  62. }