TargetPartyMember.java 2.3 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package handlers.targethandlers;
  16. import com.l2jserver.gameserver.handler.ITargetTypeHandler;
  17. import com.l2jserver.gameserver.model.L2Object;
  18. import com.l2jserver.gameserver.model.actor.L2Character;
  19. import com.l2jserver.gameserver.model.actor.L2Summon;
  20. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  21. import com.l2jserver.gameserver.model.skills.L2Skill;
  22. import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
  23. import com.l2jserver.gameserver.network.SystemMessageId;
  24. /**
  25. * @author UnAfraid
  26. */
  27. public class TargetPartyMember implements ITargetTypeHandler
  28. {
  29. @Override
  30. public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
  31. {
  32. if ((target != null
  33. && target == activeChar)
  34. || (target != null
  35. && activeChar.isInParty()
  36. && target.isInParty()
  37. && activeChar.getParty().getLeaderObjectId() == target.getParty().getLeaderObjectId())
  38. || (target != null
  39. && activeChar instanceof L2PcInstance
  40. && target instanceof L2Summon
  41. && activeChar.getPet() == target)
  42. || (target != null
  43. && activeChar instanceof L2Summon
  44. && target instanceof L2PcInstance
  45. && activeChar == target.getPet()))
  46. {
  47. if (!target.isDead())
  48. {
  49. // If a target is found, return it in a table else send a system message TARGET_IS_INCORRECT
  50. return new L2Character[] { target };
  51. }
  52. return _emptyTargetList;
  53. }
  54. activeChar.sendPacket(SystemMessageId.TARGET_IS_INCORRECT);
  55. return _emptyTargetList;
  56. }
  57. @Override
  58. public Enum<L2TargetType> getTargetType()
  59. {
  60. return L2TargetType.TARGET_PARTY_MEMBER;
  61. }
  62. }