TargetEnemySummon.java 2.1 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package handlers.targethandlers;
  16. import com.l2jserver.gameserver.handler.ITargetTypeHandler;
  17. import com.l2jserver.gameserver.model.L2Object;
  18. import com.l2jserver.gameserver.model.actor.L2Character;
  19. import com.l2jserver.gameserver.model.actor.L2Summon;
  20. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  21. import com.l2jserver.gameserver.model.skills.L2Skill;
  22. import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
  23. /**
  24. * @author UnAfraid
  25. */
  26. public class TargetEnemySummon implements ITargetTypeHandler
  27. {
  28. @Override
  29. public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
  30. {
  31. if(target instanceof L2Summon)
  32. {
  33. L2Summon targetSummon = (L2Summon)target;
  34. if (activeChar instanceof L2PcInstance && activeChar.getPet() != targetSummon && !targetSummon.isDead()
  35. && (targetSummon.getOwner().getPvpFlag() != 0 || targetSummon.getOwner().getKarma() > 0)
  36. || (targetSummon.getOwner().isInsideZone(L2Character.ZONE_PVP) && ((L2PcInstance)activeChar).isInsideZone(L2Character.ZONE_PVP))
  37. || (targetSummon.getOwner().isInDuel() && ((L2PcInstance)activeChar).isInDuel() && targetSummon.getOwner().getDuelId() == ((L2PcInstance)activeChar).getDuelId()))
  38. return new L2Character[]{targetSummon};
  39. }
  40. return _emptyTargetList;
  41. }
  42. @Override
  43. public Enum<L2TargetType> getTargetType()
  44. {
  45. return L2TargetType.TARGET_ENEMY_SUMMON;
  46. }
  47. }