GetPlayer.java 2.1 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.skillhandlers;
  20. import com.l2jserver.gameserver.handler.ISkillHandler;
  21. import com.l2jserver.gameserver.model.L2Object;
  22. import com.l2jserver.gameserver.model.actor.L2Character;
  23. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  24. import com.l2jserver.gameserver.model.skills.L2Skill;
  25. import com.l2jserver.gameserver.model.skills.L2SkillType;
  26. import com.l2jserver.gameserver.network.serverpackets.ValidateLocation;
  27. import com.l2jserver.util.Rnd;
  28. /**
  29. * Mobs can teleport players to them
  30. */
  31. public class GetPlayer implements ISkillHandler
  32. {
  33. private static final L2SkillType[] SKILL_IDS =
  34. {
  35. L2SkillType.GET_PLAYER
  36. };
  37. @Override
  38. public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets)
  39. {
  40. if (activeChar.isAlikeDead())
  41. {
  42. return;
  43. }
  44. for (L2Object target : targets)
  45. {
  46. if (target.isPlayer())
  47. {
  48. L2PcInstance trg = target.getActingPlayer();
  49. if (trg.isAlikeDead())
  50. {
  51. continue;
  52. }
  53. // trg.teleToLocation(activeChar.getX(), activeChar.getY(), activeChar.getZ(), true);
  54. trg.setXYZ(activeChar.getX() + Rnd.get(-10, 10), activeChar.getY() + Rnd.get(-10, 10), activeChar.getZ());
  55. trg.sendPacket(new ValidateLocation(trg));
  56. }
  57. }
  58. }
  59. @Override
  60. public L2SkillType[] getSkillIds()
  61. {
  62. return SKILL_IDS;
  63. }
  64. }