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- /*
- * Copyright (C) 2004-2013 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.effecthandlers;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.events.listeners.IDamageReceivedEventListener;
- import com.l2jserver.gameserver.model.effects.EffectTemplate;
- import com.l2jserver.gameserver.model.effects.L2Effect;
- import com.l2jserver.gameserver.model.effects.L2EffectType;
- import com.l2jserver.gameserver.model.holders.SkillHolder;
- import com.l2jserver.gameserver.model.skills.L2Skill;
- import com.l2jserver.gameserver.model.stats.Env;
- import com.l2jserver.util.Rnd;
- /**
- * Trigger Skill By Damage effect implementation.
- * @author UnAfraid
- */
- public class TriggerSkillByDamage extends L2Effect implements IDamageReceivedEventListener
- {
- private final int _minLevel;
- private final int _maxLevel;
- private final int _minDamage;
- private final int _chance;
- private final SkillHolder _skill;
-
- public TriggerSkillByDamage(Env env, EffectTemplate template)
- {
- super(env, template);
- _minLevel = template.getParameters().getInt("minLevel", 1);
- _maxLevel = template.getParameters().getInt("maxLevel", 100);
- _minDamage = template.getParameters().getInt("minDamage", 1);
- _chance = template.getParameters().getInt("chance", 100);
- _skill = new SkillHolder(template.getParameters().getInt("skillId"), template.getParameters().getInt("skillLevel", 1));
- }
-
- public TriggerSkillByDamage(Env env, L2Effect effect)
- {
- super(env, effect);
- _minLevel = effect.getEffectTemplate().getParameters().getInt("minLevel", 1);
- _maxLevel = effect.getEffectTemplate().getParameters().getInt("maxLevel", 100);
- _minDamage = effect.getEffectTemplate().getParameters().getInt("minDamage", 1);
- _chance = effect.getEffectTemplate().getParameters().getInt("chance", 100);
- _skill = new SkillHolder(effect.getEffectTemplate().getParameters().getInt("skillId"), effect.getEffectTemplate().getParameters().getInt("skillLevel", 1));
- }
-
- @Override
- public L2EffectType getEffectType()
- {
- return L2EffectType.NONE;
- }
-
- @Override
- public void onDamageReceivedEvent(L2Character attacker, L2Character target, double damage, L2Skill skill, boolean crit)
- {
- int level = getEffected().getLevel();
- if (!getEffected().isInvul() && (level >= _minLevel) && (level <= _maxLevel) && (damage >= _minDamage) && (Rnd.get(100) < _chance))
- {
- _skill.getSkill().getEffects(getEffected(), getEffected());
- }
- }
-
- @Override
- public void onExit()
- {
- getEffected().getEvents().unregisterListener(this);
- super.onExit();
- }
-
- @Override
- public boolean onStart()
- {
- getEffected().getEvents().registerListener(this);
- return super.onStart();
- }
- }
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