TransferHate.java 2.5 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.effecthandlers;
  20. import com.l2jserver.gameserver.model.actor.L2Attackable;
  21. import com.l2jserver.gameserver.model.actor.L2Character;
  22. import com.l2jserver.gameserver.model.effects.EffectTemplate;
  23. import com.l2jserver.gameserver.model.effects.L2Effect;
  24. import com.l2jserver.gameserver.model.effects.L2EffectType;
  25. import com.l2jserver.gameserver.model.stats.Env;
  26. import com.l2jserver.gameserver.model.stats.Formulas;
  27. import com.l2jserver.gameserver.util.Util;
  28. /**
  29. * Transfer Hate effect implementation.
  30. * @author Adry_85
  31. */
  32. public class TransferHate extends L2Effect
  33. {
  34. private final int _chance;
  35. public TransferHate(Env env, EffectTemplate template)
  36. {
  37. super(env, template);
  38. _chance = template.hasParameters() ? template.getParameters().getInt("chance", 100) : 100;
  39. }
  40. @Override
  41. public boolean calcSuccess()
  42. {
  43. return Formulas.calcProbability(_chance, getEffector(), getEffected(), getSkill());
  44. }
  45. @Override
  46. public L2EffectType getEffectType()
  47. {
  48. return L2EffectType.NONE;
  49. }
  50. @Override
  51. public boolean isInstant()
  52. {
  53. return true;
  54. }
  55. @Override
  56. public boolean onStart()
  57. {
  58. if (Util.checkIfInRange(getSkill().getEffectRange(), getEffector(), getEffected(), true))
  59. {
  60. for (L2Character obj : getEffector().getKnownList().getKnownCharactersInRadius(getSkill().getAffectRange()))
  61. {
  62. if ((obj == null) || !obj.isL2Attackable() || obj.isDead())
  63. {
  64. continue;
  65. }
  66. final L2Attackable hater = ((L2Attackable) obj);
  67. final int hate = hater.getHating(getEffector());
  68. if (hate <= 0)
  69. {
  70. continue;
  71. }
  72. hater.reduceHate(getEffector(), -hate);
  73. hater.addDamageHate(getEffected(), 0, hate);
  74. }
  75. return true;
  76. }
  77. return false;
  78. }
  79. }