AdminSkill.java 19 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.admincommandhandlers;
  20. import java.util.List;
  21. import java.util.StringTokenizer;
  22. import java.util.logging.Level;
  23. import java.util.logging.Logger;
  24. import com.l2jserver.Config;
  25. import com.l2jserver.gameserver.datatables.ClassListData;
  26. import com.l2jserver.gameserver.datatables.SkillTable;
  27. import com.l2jserver.gameserver.datatables.SkillTreesData;
  28. import com.l2jserver.gameserver.handler.IAdminCommandHandler;
  29. import com.l2jserver.gameserver.model.L2Clan;
  30. import com.l2jserver.gameserver.model.L2Object;
  31. import com.l2jserver.gameserver.model.L2SkillLearn;
  32. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  33. import com.l2jserver.gameserver.model.skills.L2Skill;
  34. import com.l2jserver.gameserver.network.SystemMessageId;
  35. import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
  36. import com.l2jserver.gameserver.network.serverpackets.PledgeSkillList;
  37. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  38. import com.l2jserver.util.StringUtil;
  39. /**
  40. * This class handles following admin commands:
  41. * <ul>
  42. * <li>show_skills</li>
  43. * <li>remove_skills</li>
  44. * <li>skill_list</li>
  45. * <li>skill_index</li>
  46. * <li>add_skill</li>
  47. * <li>remove_skill</li>
  48. * <li>get_skills</li>
  49. * <li>reset_skills</li>
  50. * <li>give_all_skills</li>
  51. * <li>give_all_skills_fs</li>
  52. * <li>admin_give_all_clan_skills</li>
  53. * <li>remove_all_skills</li>
  54. * <li>add_clan_skills</li>
  55. * <li>admin_setskill</li>
  56. * </ul>
  57. * @version 2012/02/26 Small fixes by Zoey76 05/03/2011
  58. */
  59. public class AdminSkill implements IAdminCommandHandler
  60. {
  61. private static Logger _log = Logger.getLogger(AdminSkill.class.getName());
  62. private static final String[] ADMIN_COMMANDS =
  63. {
  64. "admin_show_skills",
  65. "admin_remove_skills",
  66. "admin_skill_list",
  67. "admin_skill_index",
  68. "admin_add_skill",
  69. "admin_remove_skill",
  70. "admin_get_skills",
  71. "admin_reset_skills",
  72. "admin_give_all_skills",
  73. "admin_give_all_skills_fs",
  74. "admin_give_all_clan_skills",
  75. "admin_remove_all_skills",
  76. "admin_add_clan_skill",
  77. "admin_setskill"
  78. };
  79. private static L2Skill[] adminSkills;
  80. @Override
  81. public boolean useAdminCommand(String command, L2PcInstance activeChar)
  82. {
  83. if (command.equals("admin_show_skills"))
  84. {
  85. showMainPage(activeChar);
  86. }
  87. else if (command.startsWith("admin_remove_skills"))
  88. {
  89. try
  90. {
  91. String val = command.substring(20);
  92. removeSkillsPage(activeChar, Integer.parseInt(val));
  93. }
  94. catch (StringIndexOutOfBoundsException e)
  95. {
  96. }
  97. }
  98. else if (command.startsWith("admin_skill_list"))
  99. {
  100. AdminHtml.showAdminHtml(activeChar, "skills.htm");
  101. }
  102. else if (command.startsWith("admin_skill_index"))
  103. {
  104. try
  105. {
  106. String val = command.substring(18);
  107. AdminHtml.showAdminHtml(activeChar, "skills/" + val + ".htm");
  108. }
  109. catch (StringIndexOutOfBoundsException e)
  110. {
  111. }
  112. }
  113. else if (command.startsWith("admin_add_skill"))
  114. {
  115. try
  116. {
  117. String val = command.substring(15);
  118. adminAddSkill(activeChar, val);
  119. }
  120. catch (Exception e)
  121. {
  122. activeChar.sendMessage("Usage: //add_skill <skill_id> <level>");
  123. }
  124. }
  125. else if (command.startsWith("admin_remove_skill"))
  126. {
  127. try
  128. {
  129. String id = command.substring(19);
  130. int idval = Integer.parseInt(id);
  131. adminRemoveSkill(activeChar, idval);
  132. }
  133. catch (Exception e)
  134. {
  135. activeChar.sendMessage("Usage: //remove_skill <skill_id>");
  136. }
  137. }
  138. else if (command.equals("admin_get_skills"))
  139. {
  140. adminGetSkills(activeChar);
  141. }
  142. else if (command.equals("admin_reset_skills"))
  143. {
  144. adminResetSkills(activeChar);
  145. }
  146. else if (command.equals("admin_give_all_skills"))
  147. {
  148. adminGiveAllSkills(activeChar, false);
  149. }
  150. else if (command.equals("admin_give_all_skills_fs"))
  151. {
  152. adminGiveAllSkills(activeChar, true);
  153. }
  154. else if (command.equals("admin_give_all_clan_skills"))
  155. {
  156. adminGiveAllClanSkills(activeChar);
  157. }
  158. else if (command.equals("admin_remove_all_skills"))
  159. {
  160. final L2Object target = activeChar.getTarget();
  161. if ((target == null) || !target.isPlayer())
  162. {
  163. activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
  164. return false;
  165. }
  166. final L2PcInstance player = target.getActingPlayer();
  167. for (L2Skill skill : player.getAllSkills())
  168. {
  169. player.removeSkill(skill);
  170. }
  171. activeChar.sendMessage("You have removed all skills from " + player.getName() + ".");
  172. player.sendMessage("Admin removed all skills from you.");
  173. player.sendSkillList();
  174. player.broadcastUserInfo();
  175. }
  176. else if (command.startsWith("admin_add_clan_skill"))
  177. {
  178. try
  179. {
  180. String[] val = command.split(" ");
  181. adminAddClanSkill(activeChar, Integer.parseInt(val[1]), Integer.parseInt(val[2]));
  182. }
  183. catch (Exception e)
  184. {
  185. activeChar.sendMessage("Usage: //add_clan_skill <skill_id> <level>");
  186. }
  187. }
  188. else if (command.startsWith("admin_setskill"))
  189. {
  190. String[] split = command.split(" ");
  191. int id = Integer.parseInt(split[1]);
  192. int lvl = Integer.parseInt(split[2]);
  193. L2Skill skill = SkillTable.getInstance().getInfo(id, lvl);
  194. activeChar.addSkill(skill);
  195. activeChar.sendSkillList();
  196. activeChar.sendMessage("You added yourself skill " + skill.getName() + "(" + id + ") level " + lvl);
  197. }
  198. return true;
  199. }
  200. /**
  201. * This function will give all the skills that the target can learn at his/her level
  202. * @param activeChar the active char
  203. * @param includedByFs if {@code true} Forgotten Scroll skills will be delivered.
  204. */
  205. private void adminGiveAllSkills(L2PcInstance activeChar, boolean includedByFs)
  206. {
  207. final L2Object target = activeChar.getTarget();
  208. if ((target == null) || !target.isPlayer())
  209. {
  210. activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
  211. return;
  212. }
  213. final L2PcInstance player = target.getActingPlayer();
  214. // Notify player and admin
  215. activeChar.sendMessage("You gave " + player.giveAvailableSkills(includedByFs, true) + " skills to " + player.getName());
  216. player.sendSkillList();
  217. }
  218. /**
  219. * This function will give all the skills that the target's clan can learn at it's level.<br>
  220. * If the target is not the clan leader, a system message will be sent to the Game Master.
  221. * @param activeChar the active char, probably a Game Master.
  222. */
  223. private void adminGiveAllClanSkills(L2PcInstance activeChar)
  224. {
  225. final L2Object target = activeChar.getTarget();
  226. if ((target == null) || !target.isPlayer())
  227. {
  228. activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
  229. return;
  230. }
  231. final L2PcInstance player = target.getActingPlayer();
  232. final L2Clan clan = player.getClan();
  233. if (clan == null)
  234. {
  235. activeChar.sendPacket(SystemMessageId.TARGET_MUST_BE_IN_CLAN);
  236. return;
  237. }
  238. if (!player.isClanLeader())
  239. {
  240. final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TARGET_MUST_BE_IN_CLAN);
  241. sm.addPcName(player);
  242. activeChar.sendPacket(sm);
  243. }
  244. final List<L2SkillLearn> skills = SkillTreesData.getInstance().getAvailablePledgeSkills(clan);
  245. SkillTable st = SkillTable.getInstance();
  246. for (L2SkillLearn s : skills)
  247. {
  248. clan.addNewSkill(st.getInfo(s.getSkillId(), s.getSkillLevel()));
  249. }
  250. // Notify target and active char
  251. clan.broadcastToOnlineMembers(new PledgeSkillList(clan));
  252. for (L2PcInstance member : clan.getOnlineMembers(0))
  253. {
  254. member.sendSkillList();
  255. }
  256. activeChar.sendMessage("You gave " + skills.size() + " skills to " + player.getName() + "'s clan " + clan.getName() + ".");
  257. player.sendMessage("Your clan received " + skills.size() + " skills.");
  258. }
  259. /**
  260. * TODO: Externalize HTML
  261. * @param activeChar the active Game Master.
  262. * @param page
  263. */
  264. private void removeSkillsPage(L2PcInstance activeChar, int page)
  265. {
  266. final L2Object target = activeChar.getTarget();
  267. if ((target == null) || !target.isPlayer())
  268. {
  269. activeChar.sendPacket(SystemMessageId.TARGET_IS_INCORRECT);
  270. return;
  271. }
  272. final L2PcInstance player = target.getActingPlayer();
  273. final L2Skill[] skills = player.getAllSkills().toArray(new L2Skill[player.getAllSkills().size()]);
  274. int maxSkillsPerPage = 10;
  275. int maxPages = skills.length / maxSkillsPerPage;
  276. if (skills.length > (maxSkillsPerPage * maxPages))
  277. {
  278. maxPages++;
  279. }
  280. if (page > maxPages)
  281. {
  282. page = maxPages;
  283. }
  284. int skillsStart = maxSkillsPerPage * page;
  285. int skillsEnd = skills.length;
  286. if ((skillsEnd - skillsStart) > maxSkillsPerPage)
  287. {
  288. skillsEnd = skillsStart + maxSkillsPerPage;
  289. }
  290. final NpcHtmlMessage adminReply = new NpcHtmlMessage();
  291. final StringBuilder replyMSG = StringUtil.startAppend(500 + (maxPages * 50) + (((skillsEnd - skillsStart) + 1) * 50), "<html><body>" + "<table width=260><tr>" + "<td width=40><button value=\"Main\" action=\"bypass -h admin_admin\" width=40 height=15 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>" + "<td width=180><center>Character Selection Menu</center></td>" + "<td width=40><button value=\"Back\" action=\"bypass -h admin_show_skills\" width=40 height=15 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>" + "</tr></table>" + "<br><br>" + "<center>Editing <font color=\"LEVEL\">", player.getName(), "</font></center>" + "<br><table width=270><tr><td>Lv: ", String.valueOf(player.getLevel()), " ", ClassListData.getInstance().getClass(player.getClassId()).getClientCode(), "</td></tr></table>" + "<br><table width=270><tr><td>Note: Dont forget that modifying players skills can</td></tr>" + "<tr><td>ruin the game...</td></tr></table>" + "<br><center>Click on the skill you wish to remove:</center>" + "<br>" + "<center><table width=270><tr>");
  292. for (int x = 0; x < maxPages; x++)
  293. {
  294. int pagenr = x + 1;
  295. StringUtil.append(replyMSG, "<td><a action=\"bypass -h admin_remove_skills ", String.valueOf(x), "\">Page ", String.valueOf(pagenr), "</a></td>");
  296. }
  297. replyMSG.append("</tr></table></center>" + "<br><table width=270>" + "<tr><td width=80>Name:</td><td width=60>Level:</td><td width=40>Id:</td></tr>");
  298. for (int i = skillsStart; i < skillsEnd; i++)
  299. {
  300. StringUtil.append(replyMSG, "<tr><td width=80><a action=\"bypass -h admin_remove_skill ", String.valueOf(skills[i].getId()), "\">", skills[i].getName(), "</a></td><td width=60>", String.valueOf(skills[i].getLevel()), "</td><td width=40>", String.valueOf(skills[i].getId()), "</td></tr>");
  301. }
  302. replyMSG.append("</table>" + "<br><center><table>" + "Remove skill by ID :" + "<tr><td>Id: </td>" + "<td><edit var=\"id_to_remove\" width=110></td></tr>" + "</table></center>" + "<center><button value=\"Remove skill\" action=\"bypass -h admin_remove_skill $id_to_remove\" width=110 height=15 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></center>" + "<br><center><button value=\"Back\" action=\"bypass -h admin_current_player\" width=40 height=15 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></center>" + "</body></html>");
  303. adminReply.setHtml(replyMSG.toString());
  304. activeChar.sendPacket(adminReply);
  305. }
  306. /**
  307. * @param activeChar the active Game Master.
  308. */
  309. private void showMainPage(L2PcInstance activeChar)
  310. {
  311. final L2Object target = activeChar.getTarget();
  312. if ((target == null) || !target.isPlayer())
  313. {
  314. activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
  315. return;
  316. }
  317. final L2PcInstance player = target.getActingPlayer();
  318. final NpcHtmlMessage adminReply = new NpcHtmlMessage();
  319. adminReply.setFile(activeChar.getHtmlPrefix(), "data/html/admin/charskills.htm");
  320. adminReply.replace("%name%", player.getName());
  321. adminReply.replace("%level%", String.valueOf(player.getLevel()));
  322. adminReply.replace("%class%", ClassListData.getInstance().getClass(player.getClassId()).getClientCode());
  323. activeChar.sendPacket(adminReply);
  324. }
  325. /**
  326. * @param activeChar the active Game Master.
  327. */
  328. private void adminGetSkills(L2PcInstance activeChar)
  329. {
  330. final L2Object target = activeChar.getTarget();
  331. if ((target == null) || !target.isPlayer())
  332. {
  333. activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
  334. return;
  335. }
  336. final L2PcInstance player = target.getActingPlayer();
  337. if (player.getName().equals(activeChar.getName()))
  338. {
  339. player.sendPacket(SystemMessageId.CANNOT_USE_ON_YOURSELF);
  340. }
  341. else
  342. {
  343. L2Skill[] skills = player.getAllSkills().toArray(new L2Skill[player.getAllSkills().size()]);
  344. adminSkills = activeChar.getAllSkills().toArray(new L2Skill[activeChar.getAllSkills().size()]);
  345. for (L2Skill skill : adminSkills)
  346. {
  347. activeChar.removeSkill(skill);
  348. }
  349. for (L2Skill skill : skills)
  350. {
  351. activeChar.addSkill(skill, true);
  352. }
  353. activeChar.sendMessage("You now have all the skills of " + player.getName() + ".");
  354. activeChar.sendSkillList();
  355. }
  356. showMainPage(activeChar);
  357. }
  358. /**
  359. * @param activeChar the active Game Master.
  360. */
  361. private void adminResetSkills(L2PcInstance activeChar)
  362. {
  363. final L2Object target = activeChar.getTarget();
  364. if ((target == null) || !target.isPlayer())
  365. {
  366. activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
  367. return;
  368. }
  369. final L2PcInstance player = target.getActingPlayer();
  370. if (adminSkills == null)
  371. {
  372. activeChar.sendMessage("You must get the skills of someone in order to do this.");
  373. }
  374. else
  375. {
  376. L2Skill[] skills = player.getAllSkills().toArray(new L2Skill[player.getAllSkills().size()]);
  377. for (L2Skill skill : skills)
  378. {
  379. player.removeSkill(skill);
  380. }
  381. for (L2Skill skill : activeChar.getAllSkills())
  382. {
  383. player.addSkill(skill, true);
  384. }
  385. for (L2Skill skill : skills)
  386. {
  387. activeChar.removeSkill(skill);
  388. }
  389. for (L2Skill skill : adminSkills)
  390. {
  391. activeChar.addSkill(skill, true);
  392. }
  393. player.sendMessage("[GM]" + activeChar.getName() + " updated your skills.");
  394. activeChar.sendMessage("You now have all your skills back.");
  395. adminSkills = null;
  396. activeChar.sendSkillList();
  397. player.sendSkillList();
  398. }
  399. showMainPage(activeChar);
  400. }
  401. /**
  402. * @param activeChar the active Game Master.
  403. * @param val
  404. */
  405. private void adminAddSkill(L2PcInstance activeChar, String val)
  406. {
  407. final L2Object target = activeChar.getTarget();
  408. if ((target == null) || !target.isPlayer())
  409. {
  410. activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
  411. showMainPage(activeChar);
  412. return;
  413. }
  414. final L2PcInstance player = target.getActingPlayer();
  415. final StringTokenizer st = new StringTokenizer(val);
  416. if (st.countTokens() != 2)
  417. {
  418. showMainPage(activeChar);
  419. }
  420. else
  421. {
  422. L2Skill skill = null;
  423. try
  424. {
  425. String id = st.nextToken();
  426. String level = st.nextToken();
  427. int idval = Integer.parseInt(id);
  428. int levelval = Integer.parseInt(level);
  429. skill = SkillTable.getInstance().getInfo(idval, levelval);
  430. }
  431. catch (Exception e)
  432. {
  433. _log.log(Level.WARNING, "", e);
  434. }
  435. if (skill != null)
  436. {
  437. String name = skill.getName();
  438. // Player's info.
  439. player.sendMessage("Admin gave you the skill " + name + ".");
  440. player.addSkill(skill, true);
  441. player.sendSkillList();
  442. // Admin info.
  443. activeChar.sendMessage("You gave the skill " + name + " to " + player.getName() + ".");
  444. if (Config.DEBUG)
  445. {
  446. _log.fine("[GM]" + activeChar.getName() + " gave skill " + name + " to " + player.getName() + ".");
  447. }
  448. activeChar.sendSkillList();
  449. }
  450. else
  451. {
  452. activeChar.sendMessage("Error: there is no such skill.");
  453. }
  454. showMainPage(activeChar); // Back to start
  455. }
  456. }
  457. /**
  458. * @param activeChar the active Game Master.
  459. * @param idval
  460. */
  461. private void adminRemoveSkill(L2PcInstance activeChar, int idval)
  462. {
  463. final L2Object target = activeChar.getTarget();
  464. if ((target == null) || !target.isPlayer())
  465. {
  466. activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
  467. return;
  468. }
  469. final L2PcInstance player = target.getActingPlayer();
  470. L2Skill skill = SkillTable.getInstance().getInfo(idval, player.getSkillLevel(idval));
  471. if (skill != null)
  472. {
  473. String skillname = skill.getName();
  474. player.sendMessage("Admin removed the skill " + skillname + " from your skills list.");
  475. player.removeSkill(skill);
  476. // Admin information
  477. activeChar.sendMessage("You removed the skill " + skillname + " from " + player.getName() + ".");
  478. if (Config.DEBUG)
  479. {
  480. _log.fine("[GM]" + activeChar.getName() + " removed skill " + skillname + " from " + player.getName() + ".");
  481. }
  482. activeChar.sendSkillList();
  483. }
  484. else
  485. {
  486. activeChar.sendMessage("Error: there is no such skill.");
  487. }
  488. removeSkillsPage(activeChar, 0); // Back to previous page
  489. }
  490. /**
  491. * @param activeChar the active Game Master.
  492. * @param id
  493. * @param level
  494. */
  495. private void adminAddClanSkill(L2PcInstance activeChar, int id, int level)
  496. {
  497. final L2Object target = activeChar.getTarget();
  498. if ((target == null) || !target.isPlayer())
  499. {
  500. activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
  501. showMainPage(activeChar);
  502. return;
  503. }
  504. final L2PcInstance player = target.getActingPlayer();
  505. if (!player.isClanLeader())
  506. {
  507. final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_IS_NOT_A_CLAN_LEADER);
  508. sm.addString(player.getName());
  509. activeChar.sendPacket(sm);
  510. showMainPage(activeChar);
  511. return;
  512. }
  513. if ((id < 370) || (id > 391) || (level < 1) || (level > 3))
  514. {
  515. activeChar.sendMessage("Usage: //add_clan_skill <skill_id> <level>");
  516. showMainPage(activeChar);
  517. return;
  518. }
  519. final L2Skill skill = SkillTable.getInstance().getInfo(id, level);
  520. if (skill == null)
  521. {
  522. activeChar.sendMessage("Error: there is no such skill.");
  523. return;
  524. }
  525. String skillname = skill.getName();
  526. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_SKILL_S1_ADDED);
  527. sm.addSkillName(skill);
  528. player.sendPacket(sm);
  529. final L2Clan clan = player.getClan();
  530. clan.broadcastToOnlineMembers(sm);
  531. clan.addNewSkill(skill);
  532. activeChar.sendMessage("You gave the Clan Skill: " + skillname + " to the clan " + clan.getName() + ".");
  533. clan.broadcastToOnlineMembers(new PledgeSkillList(clan));
  534. for (L2PcInstance member : clan.getOnlineMembers(0))
  535. {
  536. member.sendSkillList();
  537. }
  538. showMainPage(activeChar);
  539. }
  540. @Override
  541. public String[] getAdminCommandList()
  542. {
  543. return ADMIN_COMMANDS;
  544. }
  545. }