20110809update.sql 1.3 KB

123456789101112131415161718192021
  1. ALTER TABLE `custom_npcaidata`
  2. CHANGE `npc_id` `npcId` mediumint(7) unsigned NOT NULL,
  3. ADD `minSkillChance` tinyint(3) unsigned NOT NULL DEFAULT '7' AFTER `npcId`,
  4. CHANGE `skill_chance` `maxSkillChance` tinyint(3) unsigned NOT NULL DEFAULT '15',
  5. CHANGE `primary_attack` `primarySkillId` smallint(5) unsigned DEFAULT '0',
  6. CHANGE `can_move` `canMove` tinyint(1) unsigned NOT NULL DEFAULT '1',
  7. CHANGE `minrangeskill` `minRangeSkill` smallint(5) unsigned DEFAULT '0',
  8. CHANGE `minrangechance` `minRangeChance` tinyint(3) unsigned DEFAULT '0',
  9. CHANGE `maxrangeskill` `maxRangeSkill` smallint(5) unsigned DEFAULT '0',
  10. CHANGE `maxrangechance` `maxRangeChance` tinyint(3) unsigned DEFAULT '0',
  11. CHANGE `soulshot` `soulShot` smallint(4) unsigned DEFAULT '0',
  12. CHANGE `spiritshot` `spiritShot` smallint(4) unsigned DEFAULT '0',
  13. CHANGE `spschance` `spsChance` tinyint(3) unsigned DEFAULT '0',
  14. CHANGE `sschance` `ssChance` tinyint(3) unsigned DEFAULT '0',
  15. CHANGE `ischaos` `isChaos` smallint(4) unsigned DEFAULT '0',
  16. MODIFY `clan` varchar(40) DEFAULT NULL,
  17. CHANGE `clan_range` `clanRange` smallint(4) unsigned DEFAULT '0',
  18. MODIFY `enemyRange` smallint(4) unsigned DEFAULT '0' AFTER `enemyClan`,
  19. MODIFY `dodge` tinyint(3) unsigned DEFAULT '0',
  20. CHANGE `ai_type` `aiType` varchar(8) NOT NULL DEFAULT 'fighter',
  21. DROP PRIMARY KEY, ADD PRIMARY KEY (`npcId`);