Q00372_LegacyOfInsolence.java 27 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package quests.Q00372_LegacyOfInsolence;
  20. import java.util.HashMap;
  21. import java.util.Map;
  22. import com.l2jserver.gameserver.enums.QuestSound;
  23. import com.l2jserver.gameserver.model.actor.L2Npc;
  24. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  25. import com.l2jserver.gameserver.model.holders.QuestItemHolder;
  26. import com.l2jserver.gameserver.model.quest.Quest;
  27. import com.l2jserver.gameserver.model.quest.QuestState;
  28. import com.l2jserver.gameserver.util.Util;
  29. /**
  30. * Legacy Of Insolence (372)
  31. * @author ivantotov
  32. */
  33. public final class Q00372_LegacyOfInsolence extends Quest
  34. {
  35. // NPCs
  36. private static final int TRADER_HOLLY = 30839;
  37. private static final int WAREHOUSE_KEEPER_WALDERAL = 30844;
  38. private static final int MAGISTER_DESMOND = 30855;
  39. private static final int ANTIQUE_DEALER_PATRIN = 30929;
  40. private static final int CLAUDIA_ATHEBALDT = 31001;
  41. // Items
  42. private static final int ANCIENT_RED_PAPYRUS = 5966;
  43. private static final int ANCIENT_BLUE_PAPYRUS = 5967;
  44. private static final int ANCIENT_BLACK_PAPYRUS = 5968;
  45. private static final int ANCIENT_WHITE_PAPYRUS = 5969;
  46. private static final int REVELATION_OF_THE_SEALS_CHAPTER_OF_AVARICE = 5972;
  47. private static final int REVELATION_OF_THE_SEALS_CHAPTER_OF_GNOSIS = 5973;
  48. private static final int REVELATION_OF_THE_SEALS_CHAPTER_OF_STRIFE = 5974;
  49. private static final int REVELATION_OF_THE_SEALS_CHAPTER_OF_VENGEANCE = 5975;
  50. private static final int REVELATION_OF_THE_SEALS_CHAPTER_OF_AWEKENING = 5976;
  51. private static final int REVELATION_OF_THE_SEALS_CHAPTER_OF_CALAMITY = 5977;
  52. private static final int REVELATION_OF_THE_SEALS_CHAPTER_OF_DESCENT = 5978;
  53. private static final int ANCIENT_EPIC_CHAPTER_1 = 5979;
  54. private static final int ANCIENT_EPIC_CHAPTER_2 = 5980;
  55. private static final int ANCIENT_EPIC_CHAPTER_3 = 5981;
  56. private static final int ANCIENT_EPIC_CHAPTER_4 = 5982;
  57. private static final int ANCIENT_EPIC_CHAPTER_5 = 5983;
  58. private static final int IMPERIAL_GENEALOGY_1 = 5984;
  59. private static final int IMPERIAL_GENEALOGY_2 = 5985;
  60. private static final int IMPERIAL_GENEALOGY_3 = 5986;
  61. private static final int IMPERIAL_GENEALOGY_4 = 5987;
  62. private static final int IMPERIAL_GENEALOGY_5 = 5988;
  63. private static final int BLUEPRINT_TOWER_OF_INSOLENCE_1ST_FLOOR = 5989;
  64. private static final int BLUEPRINT_TOWER_OF_INSOLENCE_2ND_FLOOR = 5990;
  65. private static final int BLUEPRINT_TOWER_OF_INSOLENCE_3RD_FLOOR = 5991;
  66. private static final int BLUEPRINT_TOWER_OF_INSOLENCE_4TH_FLOOR = 5992;
  67. private static final int BLUEPRINT_TOWER_OF_INSOLENCE_5TH_FLOOR = 5993;
  68. private static final int BLUEPRINT_TOWER_OF_INSOLENCE_6TH_FLOOR = 5994;
  69. private static final int BLUEPRINT_TOWER_OF_INSOLENCE_7TH_FLOOR = 5995;
  70. private static final int BLUEPRINT_TOWER_OF_INSOLENCE_8TH_FLOOR = 5996;
  71. private static final int BLUEPRINT_TOWER_OF_INSOLENCE_9TH_FLOOR = 5997;
  72. private static final int BLUEPRINT_TOWER_OF_INSOLENCE_10TH_FLOOR = 5998;
  73. private static final int BLUEPRINT_TOWER_OF_INSOLENCE_11TH_FLOOR = 5999;
  74. private static final int BLUEPRINT_TOWER_OF_INSOLENCE_12TH_FLOOR = 6000;
  75. private static final int BLUEPRINT_TOWER_OF_INSOLENCE_13TH_FLOOR = 6001;
  76. // Rewards
  77. private static final int RECIPE_SEALED_DARK_CRYSTAL_BOOTS_60 = 5368;
  78. private static final int RECIPE_SEALED_TALLUM_BOOTS_60 = 5370;
  79. private static final int RECIPE_SEALED_BOOTS_OF_NIGHTMARE_60 = 5380;
  80. private static final int RECIPE_SEALED_MAJESTIC_BOOTS_60 = 5382;
  81. private static final int RECIPE_SEALED_DARK_CRYSTAL_GLOVES_60 = 5392;
  82. private static final int RECIPE_SEALED_TALLUM_GLOVES_60 = 5394;
  83. private static final int RECIPE_SEALED_GAUNTLETS_OF_NIGHTMARE_60 = 5404;
  84. private static final int RECIPE_SEALED_MAJESTIC_GAUNTLETS_60 = 5406;
  85. private static final int RECIPE_SEALED_DARK_CRYSTAL_HELMET_60 = 5426;
  86. private static final int RECIPE_SEALED_TALLUM_HELMET_60 = 5428;
  87. private static final int RECIPE_SEALED_HELM_OF_NIGHTMARE_60 = 5430;
  88. private static final int RECIPE_SEALED_MAJESTIC_CIRCLET_60 = 5432;
  89. private static final int SEALED_DARK_CRYSTAL_BOOTS_LINING = 5496;
  90. private static final int SEALED_TALLUM_BOOTS_LINING = 5497;
  91. private static final int SEALED_BOOTS_OF_NIGHTMARE_LINING = 5502;
  92. private static final int SEALED_MAJESTIC_BOOTS_LINING = 5503;
  93. private static final int SEALED_DARK_CRYSTAL_GLOVES_DESIGN = 5508;
  94. private static final int SEALED_TALLUM_GLOVES_DESIGN = 5509;
  95. private static final int SEALED_GAUNTLETS_OF_NIGHTMARE_DESIGN = 5514;
  96. private static final int SEALED_MAJESTIC_GAUNTLETS_DESIGN = 5515;
  97. private static final int SEALED_DARK_CRYSTAL_HELMET_DESIGN = 5525;
  98. private static final int SEALED_TALLUM_HELM_DESIGN = 5526;
  99. private static final int SEALED_HELM_OF_NIGHTMARE_DESIGN = 5527;
  100. private static final int SEALED_MAJESTIC_CIRCLET_DESIGN = 5528;
  101. // Monsters
  102. private static final int HALLATES_INSPECTOR = 20825;
  103. private static final Map<Integer, QuestItemHolder> MONSTER_REWARDS = new HashMap<>();
  104. static
  105. {
  106. MONSTER_REWARDS.put(20817, new QuestItemHolder(ANCIENT_RED_PAPYRUS, 302, 1));
  107. MONSTER_REWARDS.put(20821, new QuestItemHolder(ANCIENT_RED_PAPYRUS, 410, 1));
  108. MONSTER_REWARDS.put(HALLATES_INSPECTOR, new QuestItemHolder(ANCIENT_RED_PAPYRUS, 1, 447));
  109. MONSTER_REWARDS.put(20829, new QuestItemHolder(ANCIENT_BLUE_PAPYRUS, 451, 1));
  110. MONSTER_REWARDS.put(21062, new QuestItemHolder(ANCIENT_WHITE_PAPYRUS, 290, 1));
  111. MONSTER_REWARDS.put(21069, new QuestItemHolder(ANCIENT_BLACK_PAPYRUS, 280, 1));
  112. }
  113. // Misc
  114. private static final int MIN_LEVEL = 59;
  115. public Q00372_LegacyOfInsolence()
  116. {
  117. super(372, Q00372_LegacyOfInsolence.class.getSimpleName(), "Legacy Of Insolence");
  118. addStartNpc(WAREHOUSE_KEEPER_WALDERAL);
  119. addTalkId(WAREHOUSE_KEEPER_WALDERAL, TRADER_HOLLY, MAGISTER_DESMOND, ANTIQUE_DEALER_PATRIN, CLAUDIA_ATHEBALDT);
  120. addKillId(MONSTER_REWARDS.keySet());
  121. }
  122. @Override
  123. public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
  124. {
  125. final QuestState qs = getQuestState(player, false);
  126. final int chance = getRandom(100);
  127. if (qs == null)
  128. {
  129. return super.onAdvEvent(event, npc, player);
  130. }
  131. String htmltext = null;
  132. switch (event)
  133. {
  134. case "30844-04.htm":
  135. {
  136. if (qs.isCreated())
  137. {
  138. qs.startQuest();
  139. htmltext = event;
  140. }
  141. break;
  142. }
  143. case "30844-07.html":
  144. {
  145. if (hasQuestItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_1ST_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_2ND_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_3RD_FLOOR, //
  146. BLUEPRINT_TOWER_OF_INSOLENCE_4TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_5TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_6TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_7TH_FLOOR, //
  147. BLUEPRINT_TOWER_OF_INSOLENCE_8TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_9TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_10TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_11TH_FLOOR, //
  148. BLUEPRINT_TOWER_OF_INSOLENCE_12TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_13TH_FLOOR))
  149. {
  150. htmltext = event;
  151. }
  152. else
  153. {
  154. htmltext = "30844-06.html";
  155. }
  156. break;
  157. }
  158. case "30844-09.html":
  159. {
  160. qs.exitQuest(true, true);
  161. htmltext = event;
  162. break;
  163. }
  164. case "30844-07a.html":
  165. {
  166. if (hasQuestItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_1ST_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_2ND_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_3RD_FLOOR, //
  167. BLUEPRINT_TOWER_OF_INSOLENCE_4TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_5TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_6TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_7TH_FLOOR, //
  168. BLUEPRINT_TOWER_OF_INSOLENCE_8TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_9TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_10TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_11TH_FLOOR, //
  169. BLUEPRINT_TOWER_OF_INSOLENCE_12TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_13TH_FLOOR))
  170. {
  171. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_1ST_FLOOR, 1);
  172. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_2ND_FLOOR, 1);
  173. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_3RD_FLOOR, 1);
  174. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_4TH_FLOOR, 1);
  175. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_5TH_FLOOR, 1);
  176. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_6TH_FLOOR, 1);
  177. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_7TH_FLOOR, 1);
  178. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_8TH_FLOOR, 1);
  179. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_9TH_FLOOR, 1);
  180. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_10TH_FLOOR, 1);
  181. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_11TH_FLOOR, 1);
  182. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_12TH_FLOOR, 1);
  183. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_13TH_FLOOR, 1);
  184. if (chance < 10)
  185. {
  186. giveItems(player, SEALED_DARK_CRYSTAL_BOOTS_LINING, 1);
  187. }
  188. else if (chance < 20)
  189. {
  190. giveItems(player, SEALED_DARK_CRYSTAL_GLOVES_DESIGN, 1);
  191. }
  192. else if (chance < 30)
  193. {
  194. giveItems(player, SEALED_DARK_CRYSTAL_HELMET_DESIGN, 1);
  195. }
  196. else if (chance < 40)
  197. {
  198. giveItems(player, SEALED_DARK_CRYSTAL_BOOTS_LINING, 1);
  199. giveItems(player, SEALED_DARK_CRYSTAL_GLOVES_DESIGN, 1);
  200. giveItems(player, SEALED_DARK_CRYSTAL_HELMET_DESIGN, 1);
  201. }
  202. else if (chance < 51)
  203. {
  204. giveItems(player, RECIPE_SEALED_DARK_CRYSTAL_BOOTS_60, 1);
  205. }
  206. else if (chance < 62)
  207. {
  208. giveItems(player, RECIPE_SEALED_DARK_CRYSTAL_GLOVES_60, 1);
  209. }
  210. else if (chance < 79)
  211. {
  212. giveItems(player, RECIPE_SEALED_DARK_CRYSTAL_HELMET_60, 1);
  213. }
  214. else if (chance < 100)
  215. {
  216. giveItems(player, RECIPE_SEALED_DARK_CRYSTAL_BOOTS_60, 1);
  217. giveItems(player, RECIPE_SEALED_DARK_CRYSTAL_GLOVES_60, 1);
  218. giveItems(player, RECIPE_SEALED_DARK_CRYSTAL_HELMET_60, 1);
  219. }
  220. htmltext = event;
  221. }
  222. else
  223. {
  224. htmltext = "30844-07e.html";
  225. }
  226. break;
  227. }
  228. case "30844-07b.html":
  229. {
  230. if (hasQuestItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_1ST_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_2ND_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_3RD_FLOOR, //
  231. BLUEPRINT_TOWER_OF_INSOLENCE_4TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_5TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_6TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_7TH_FLOOR, //
  232. BLUEPRINT_TOWER_OF_INSOLENCE_8TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_9TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_10TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_11TH_FLOOR, //
  233. BLUEPRINT_TOWER_OF_INSOLENCE_12TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_13TH_FLOOR))
  234. {
  235. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_1ST_FLOOR, 1);
  236. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_2ND_FLOOR, 1);
  237. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_3RD_FLOOR, 1);
  238. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_4TH_FLOOR, 1);
  239. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_5TH_FLOOR, 1);
  240. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_6TH_FLOOR, 1);
  241. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_7TH_FLOOR, 1);
  242. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_8TH_FLOOR, 1);
  243. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_9TH_FLOOR, 1);
  244. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_10TH_FLOOR, 1);
  245. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_11TH_FLOOR, 1);
  246. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_12TH_FLOOR, 1);
  247. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_13TH_FLOOR, 1);
  248. if (chance < 10)
  249. {
  250. giveItems(player, SEALED_TALLUM_BOOTS_LINING, 1);
  251. }
  252. else if (chance < 20)
  253. {
  254. giveItems(player, SEALED_TALLUM_GLOVES_DESIGN, 1);
  255. }
  256. else if (chance < 30)
  257. {
  258. giveItems(player, SEALED_TALLUM_HELM_DESIGN, 1);
  259. }
  260. else if (chance < 40)
  261. {
  262. giveItems(player, SEALED_TALLUM_BOOTS_LINING, 1);
  263. giveItems(player, SEALED_TALLUM_GLOVES_DESIGN, 1);
  264. giveItems(player, SEALED_TALLUM_HELM_DESIGN, 1);
  265. }
  266. else if (chance < 51)
  267. {
  268. giveItems(player, RECIPE_SEALED_TALLUM_BOOTS_60, 1);
  269. }
  270. else if (chance < 62)
  271. {
  272. giveItems(player, RECIPE_SEALED_TALLUM_GLOVES_60, 1);
  273. }
  274. else if (chance < 79)
  275. {
  276. giveItems(player, RECIPE_SEALED_TALLUM_HELMET_60, 1);
  277. }
  278. else if (chance < 100)
  279. {
  280. giveItems(player, RECIPE_SEALED_TALLUM_BOOTS_60, 1);
  281. giveItems(player, RECIPE_SEALED_TALLUM_GLOVES_60, 1);
  282. giveItems(player, RECIPE_SEALED_TALLUM_HELMET_60, 1);
  283. }
  284. htmltext = event;
  285. }
  286. else
  287. {
  288. htmltext = "30844-07e.html";
  289. }
  290. break;
  291. }
  292. case "30844-07c.html":
  293. {
  294. if (hasQuestItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_1ST_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_2ND_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_3RD_FLOOR, //
  295. BLUEPRINT_TOWER_OF_INSOLENCE_4TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_5TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_6TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_7TH_FLOOR, //
  296. BLUEPRINT_TOWER_OF_INSOLENCE_8TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_9TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_10TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_11TH_FLOOR, //
  297. BLUEPRINT_TOWER_OF_INSOLENCE_12TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_13TH_FLOOR))
  298. {
  299. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_1ST_FLOOR, 1);
  300. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_2ND_FLOOR, 1);
  301. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_3RD_FLOOR, 1);
  302. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_4TH_FLOOR, 1);
  303. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_5TH_FLOOR, 1);
  304. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_6TH_FLOOR, 1);
  305. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_7TH_FLOOR, 1);
  306. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_8TH_FLOOR, 1);
  307. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_9TH_FLOOR, 1);
  308. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_10TH_FLOOR, 1);
  309. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_11TH_FLOOR, 1);
  310. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_12TH_FLOOR, 1);
  311. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_13TH_FLOOR, 1);
  312. if (chance < 17)
  313. {
  314. giveItems(player, SEALED_BOOTS_OF_NIGHTMARE_LINING, 1);
  315. }
  316. else if (chance < 34)
  317. {
  318. giveItems(player, SEALED_GAUNTLETS_OF_NIGHTMARE_DESIGN, 1);
  319. }
  320. else if (chance < 49)
  321. {
  322. giveItems(player, SEALED_HELM_OF_NIGHTMARE_DESIGN, 1);
  323. }
  324. else if (chance < 58)
  325. {
  326. giveItems(player, SEALED_BOOTS_OF_NIGHTMARE_LINING, 1);
  327. giveItems(player, SEALED_GAUNTLETS_OF_NIGHTMARE_DESIGN, 1);
  328. giveItems(player, SEALED_HELM_OF_NIGHTMARE_DESIGN, 1);
  329. }
  330. else if (chance < 70)
  331. {
  332. giveItems(player, RECIPE_SEALED_BOOTS_OF_NIGHTMARE_60, 1);
  333. }
  334. else if (chance < 82)
  335. {
  336. giveItems(player, RECIPE_SEALED_GAUNTLETS_OF_NIGHTMARE_60, 1);
  337. }
  338. else if (chance < 92)
  339. {
  340. giveItems(player, RECIPE_SEALED_HELM_OF_NIGHTMARE_60, 1);
  341. }
  342. else if (chance < 100)
  343. {
  344. giveItems(player, RECIPE_SEALED_BOOTS_OF_NIGHTMARE_60, 1);
  345. giveItems(player, RECIPE_SEALED_GAUNTLETS_OF_NIGHTMARE_60, 1);
  346. giveItems(player, RECIPE_SEALED_HELM_OF_NIGHTMARE_60, 1);
  347. }
  348. htmltext = event;
  349. }
  350. else
  351. {
  352. htmltext = "30844-07e.html";
  353. }
  354. break;
  355. }
  356. case "30844-07d.html":
  357. {
  358. if (hasQuestItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_1ST_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_2ND_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_3RD_FLOOR, //
  359. BLUEPRINT_TOWER_OF_INSOLENCE_4TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_5TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_6TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_7TH_FLOOR, //
  360. BLUEPRINT_TOWER_OF_INSOLENCE_8TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_9TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_10TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_11TH_FLOOR, //
  361. BLUEPRINT_TOWER_OF_INSOLENCE_12TH_FLOOR, BLUEPRINT_TOWER_OF_INSOLENCE_13TH_FLOOR))
  362. {
  363. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_1ST_FLOOR, 1);
  364. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_2ND_FLOOR, 1);
  365. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_3RD_FLOOR, 1);
  366. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_4TH_FLOOR, 1);
  367. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_5TH_FLOOR, 1);
  368. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_6TH_FLOOR, 1);
  369. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_7TH_FLOOR, 1);
  370. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_8TH_FLOOR, 1);
  371. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_9TH_FLOOR, 1);
  372. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_10TH_FLOOR, 1);
  373. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_11TH_FLOOR, 1);
  374. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_12TH_FLOOR, 1);
  375. takeItems(player, BLUEPRINT_TOWER_OF_INSOLENCE_13TH_FLOOR, 1);
  376. if (chance < 17)
  377. {
  378. giveItems(player, SEALED_MAJESTIC_BOOTS_LINING, 1);
  379. }
  380. else if (chance < 34)
  381. {
  382. giveItems(player, SEALED_MAJESTIC_GAUNTLETS_DESIGN, 1);
  383. }
  384. else if (chance < 49)
  385. {
  386. giveItems(player, SEALED_MAJESTIC_CIRCLET_DESIGN, 1);
  387. }
  388. else if (chance < 58)
  389. {
  390. giveItems(player, SEALED_MAJESTIC_BOOTS_LINING, 1);
  391. giveItems(player, SEALED_MAJESTIC_GAUNTLETS_DESIGN, 1);
  392. giveItems(player, SEALED_MAJESTIC_CIRCLET_DESIGN, 1);
  393. }
  394. else if (chance < 70)
  395. {
  396. giveItems(player, RECIPE_SEALED_MAJESTIC_BOOTS_60, 1);
  397. }
  398. else if (chance < 82)
  399. {
  400. giveItems(player, RECIPE_SEALED_MAJESTIC_GAUNTLETS_60, 1);
  401. }
  402. else if (chance < 92)
  403. {
  404. giveItems(player, RECIPE_SEALED_MAJESTIC_CIRCLET_60, 1);
  405. }
  406. else if (chance < 100)
  407. {
  408. giveItems(player, RECIPE_SEALED_MAJESTIC_BOOTS_60, 1);
  409. giveItems(player, RECIPE_SEALED_MAJESTIC_GAUNTLETS_60, 1);
  410. giveItems(player, RECIPE_SEALED_MAJESTIC_CIRCLET_60, 1);
  411. }
  412. htmltext = event;
  413. }
  414. else
  415. {
  416. htmltext = "30844-07e.html";
  417. }
  418. break;
  419. }
  420. case "30844-05b.html":
  421. {
  422. qs.setCond(2);
  423. htmltext = event;
  424. break;
  425. }
  426. case "30844-03.htm":
  427. case "30844-05.html":
  428. case "30844-05a.html":
  429. case "30844-08.html":
  430. case "30844-10.html":
  431. case "30844-11.html":
  432. {
  433. htmltext = event;
  434. break;
  435. }
  436. }
  437. return htmltext;
  438. }
  439. @Override
  440. public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
  441. {
  442. final QuestItemHolder item = MONSTER_REWARDS.get(npc.getId());
  443. if (npc.getId() == HALLATES_INSPECTOR)
  444. {
  445. if (getRandom(1000) < item.getChance())
  446. {
  447. final QuestState qs = getRandomPartyMemberState(killer, -1, 3, npc);
  448. if (qs != null)
  449. {
  450. giveItems(qs.getPlayer(), item.getId(), item.getCount());
  451. playSound(qs.getPlayer(), QuestSound.ITEMSOUND_QUEST_ITEMGET);
  452. }
  453. }
  454. return super.onKill(npc, killer, isSummon);
  455. }
  456. if (Util.checkIfInRange(1500, npc, killer, true) && (getRandom(1000) < item.getChance()))
  457. {
  458. L2PcInstance rewardedPlayer = null;
  459. if (!killer.isInParty())
  460. {
  461. final QuestState qs = getQuestState(killer, false);
  462. if ((qs != null) && qs.isStarted())
  463. {
  464. rewardedPlayer = killer;
  465. }
  466. }
  467. else
  468. {
  469. int chance = 0;
  470. for (L2PcInstance partyMember : killer.getParty().getMembers())
  471. {
  472. final QuestState partyMemberQuestState = getQuestState(partyMember, false);
  473. if ((partyMemberQuestState != null) && partyMemberQuestState.isStarted())
  474. {
  475. final int chance2 = getRandom(1000);
  476. if (chance < chance2)
  477. {
  478. chance = chance2;
  479. rewardedPlayer = partyMember;
  480. }
  481. }
  482. }
  483. }
  484. if ((rewardedPlayer != null) && Util.checkIfInRange(1500, npc, rewardedPlayer, true))
  485. {
  486. giveItems(rewardedPlayer, item.getId(), item.getCount());
  487. playSound(rewardedPlayer, QuestSound.ITEMSOUND_QUEST_ITEMGET);
  488. }
  489. }
  490. return super.onKill(npc, killer, isSummon);
  491. }
  492. @Override
  493. public String onTalk(L2Npc npc, L2PcInstance player)
  494. {
  495. final QuestState qs = getQuestState(player, true);
  496. final int chance = getRandom(100);
  497. String htmltext = getNoQuestMsg(player);
  498. if (qs.isCreated())
  499. {
  500. if (npc.getId() == WAREHOUSE_KEEPER_WALDERAL)
  501. {
  502. if (player.getLevel() < MIN_LEVEL)
  503. {
  504. htmltext = "30844-01.htm";
  505. }
  506. else
  507. {
  508. htmltext = "30844-02.htm";
  509. }
  510. }
  511. }
  512. else if (qs.isStarted())
  513. {
  514. switch (npc.getId())
  515. {
  516. case WAREHOUSE_KEEPER_WALDERAL:
  517. {
  518. htmltext = "30844-05.html";
  519. break;
  520. }
  521. case TRADER_HOLLY:
  522. {
  523. if (hasQuestItems(player, IMPERIAL_GENEALOGY_1, IMPERIAL_GENEALOGY_2, IMPERIAL_GENEALOGY_3, IMPERIAL_GENEALOGY_4, IMPERIAL_GENEALOGY_5))
  524. {
  525. takeItems(player, IMPERIAL_GENEALOGY_1, 1);
  526. takeItems(player, IMPERIAL_GENEALOGY_2, 1);
  527. takeItems(player, IMPERIAL_GENEALOGY_3, 1);
  528. takeItems(player, IMPERIAL_GENEALOGY_4, 1);
  529. takeItems(player, IMPERIAL_GENEALOGY_5, 1);
  530. if (chance < 30)
  531. {
  532. giveItems(player, SEALED_DARK_CRYSTAL_BOOTS_LINING, 1);
  533. }
  534. else if (chance < 60)
  535. {
  536. giveItems(player, SEALED_DARK_CRYSTAL_GLOVES_DESIGN, 1);
  537. }
  538. else if (chance < 80)
  539. {
  540. giveItems(player, SEALED_DARK_CRYSTAL_HELMET_DESIGN, 1);
  541. }
  542. else if (chance < 90)
  543. {
  544. giveItems(player, SEALED_DARK_CRYSTAL_BOOTS_LINING, 1);
  545. giveItems(player, SEALED_DARK_CRYSTAL_GLOVES_DESIGN, 1);
  546. giveItems(player, SEALED_DARK_CRYSTAL_HELMET_DESIGN, 1);
  547. }
  548. else if (chance < 100)
  549. {
  550. giveAdena(player, 4000, true);
  551. }
  552. htmltext = "30839-02.html";
  553. }
  554. else
  555. {
  556. htmltext = "30839-01.html";
  557. }
  558. break;
  559. }
  560. case MAGISTER_DESMOND:
  561. {
  562. if (hasQuestItems(player, REVELATION_OF_THE_SEALS_CHAPTER_OF_AVARICE, REVELATION_OF_THE_SEALS_CHAPTER_OF_GNOSIS, REVELATION_OF_THE_SEALS_CHAPTER_OF_STRIFE, //
  563. REVELATION_OF_THE_SEALS_CHAPTER_OF_VENGEANCE, REVELATION_OF_THE_SEALS_CHAPTER_OF_AWEKENING, REVELATION_OF_THE_SEALS_CHAPTER_OF_CALAMITY, //
  564. REVELATION_OF_THE_SEALS_CHAPTER_OF_DESCENT))
  565. {
  566. takeItems(player, REVELATION_OF_THE_SEALS_CHAPTER_OF_AVARICE, 1);
  567. takeItems(player, REVELATION_OF_THE_SEALS_CHAPTER_OF_GNOSIS, 1);
  568. takeItems(player, REVELATION_OF_THE_SEALS_CHAPTER_OF_STRIFE, 1);
  569. takeItems(player, REVELATION_OF_THE_SEALS_CHAPTER_OF_VENGEANCE, 1);
  570. takeItems(player, REVELATION_OF_THE_SEALS_CHAPTER_OF_AWEKENING, 1);
  571. takeItems(player, REVELATION_OF_THE_SEALS_CHAPTER_OF_CALAMITY, 1);
  572. takeItems(player, REVELATION_OF_THE_SEALS_CHAPTER_OF_DESCENT, 1);
  573. if (chance < 31)
  574. {
  575. giveItems(player, SEALED_MAJESTIC_BOOTS_LINING, 1);
  576. }
  577. else if (chance < 62)
  578. {
  579. giveItems(player, SEALED_MAJESTIC_GAUNTLETS_DESIGN, 1);
  580. }
  581. else if (chance < 75)
  582. {
  583. giveItems(player, SEALED_MAJESTIC_CIRCLET_DESIGN, 1);
  584. }
  585. else if (chance < 83)
  586. {
  587. giveItems(player, SEALED_MAJESTIC_BOOTS_LINING, 1);
  588. giveItems(player, SEALED_MAJESTIC_GAUNTLETS_DESIGN, 1);
  589. giveItems(player, SEALED_MAJESTIC_CIRCLET_DESIGN, 1);
  590. }
  591. else if (chance < 100)
  592. {
  593. giveAdena(player, 4000, true);
  594. }
  595. htmltext = "30855-02.html";
  596. }
  597. else
  598. {
  599. htmltext = "30855-01.html";
  600. }
  601. break;
  602. }
  603. case ANTIQUE_DEALER_PATRIN:
  604. {
  605. if (hasQuestItems(player, ANCIENT_EPIC_CHAPTER_1, ANCIENT_EPIC_CHAPTER_2, ANCIENT_EPIC_CHAPTER_3, ANCIENT_EPIC_CHAPTER_4, ANCIENT_EPIC_CHAPTER_5))
  606. {
  607. takeItems(player, ANCIENT_EPIC_CHAPTER_1, 1);
  608. takeItems(player, ANCIENT_EPIC_CHAPTER_2, 1);
  609. takeItems(player, ANCIENT_EPIC_CHAPTER_3, 1);
  610. takeItems(player, ANCIENT_EPIC_CHAPTER_4, 1);
  611. takeItems(player, ANCIENT_EPIC_CHAPTER_5, 1);
  612. if (chance < 30)
  613. {
  614. giveItems(player, SEALED_TALLUM_BOOTS_LINING, 1);
  615. }
  616. else if (chance < 60)
  617. {
  618. giveItems(player, SEALED_TALLUM_GLOVES_DESIGN, 1);
  619. }
  620. else if (chance < 80)
  621. {
  622. giveItems(player, SEALED_TALLUM_HELM_DESIGN, 1);
  623. }
  624. else if (chance < 90)
  625. {
  626. giveItems(player, SEALED_TALLUM_BOOTS_LINING, 1);
  627. giveItems(player, SEALED_TALLUM_GLOVES_DESIGN, 1);
  628. giveItems(player, SEALED_TALLUM_HELM_DESIGN, 1);
  629. }
  630. else if (chance < 100)
  631. {
  632. giveAdena(player, 4000, true);
  633. }
  634. htmltext = "30929-02.html";
  635. }
  636. else
  637. {
  638. htmltext = "30929-02.html";
  639. }
  640. break;
  641. }
  642. case CLAUDIA_ATHEBALDT:
  643. {
  644. if (hasQuestItems(player, REVELATION_OF_THE_SEALS_CHAPTER_OF_AVARICE, REVELATION_OF_THE_SEALS_CHAPTER_OF_GNOSIS, REVELATION_OF_THE_SEALS_CHAPTER_OF_STRIFE, //
  645. REVELATION_OF_THE_SEALS_CHAPTER_OF_VENGEANCE, REVELATION_OF_THE_SEALS_CHAPTER_OF_AWEKENING, REVELATION_OF_THE_SEALS_CHAPTER_OF_CALAMITY, //
  646. REVELATION_OF_THE_SEALS_CHAPTER_OF_DESCENT))
  647. {
  648. takeItems(player, REVELATION_OF_THE_SEALS_CHAPTER_OF_AVARICE, 1);
  649. takeItems(player, REVELATION_OF_THE_SEALS_CHAPTER_OF_GNOSIS, 1);
  650. takeItems(player, REVELATION_OF_THE_SEALS_CHAPTER_OF_STRIFE, 1);
  651. takeItems(player, REVELATION_OF_THE_SEALS_CHAPTER_OF_VENGEANCE, 1);
  652. takeItems(player, REVELATION_OF_THE_SEALS_CHAPTER_OF_AWEKENING, 1);
  653. takeItems(player, REVELATION_OF_THE_SEALS_CHAPTER_OF_CALAMITY, 1);
  654. takeItems(player, REVELATION_OF_THE_SEALS_CHAPTER_OF_DESCENT, 1);
  655. if (chance < 31)
  656. {
  657. giveItems(player, SEALED_BOOTS_OF_NIGHTMARE_LINING, 1);
  658. }
  659. else if (chance < 62)
  660. {
  661. giveItems(player, SEALED_GAUNTLETS_OF_NIGHTMARE_DESIGN, 1);
  662. }
  663. else if (chance < 75)
  664. {
  665. giveItems(player, SEALED_HELM_OF_NIGHTMARE_DESIGN, 1);
  666. }
  667. else if (chance < 83)
  668. {
  669. giveItems(player, SEALED_BOOTS_OF_NIGHTMARE_LINING, 1);
  670. giveItems(player, SEALED_GAUNTLETS_OF_NIGHTMARE_DESIGN, 1);
  671. giveItems(player, SEALED_HELM_OF_NIGHTMARE_DESIGN, 1);
  672. }
  673. else if (chance < 100)
  674. {
  675. giveAdena(player, 4000, true);
  676. }
  677. htmltext = "31001-02.html";
  678. }
  679. else
  680. {
  681. htmltext = "31001-01.html";
  682. }
  683. break;
  684. }
  685. }
  686. }
  687. return htmltext;
  688. }
  689. }