Q00137_TempleChampionPart1.java 4.2 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package quests.Q00137_TempleChampionPart1;
  20. import com.l2jserver.gameserver.enums.QuestSound;
  21. import com.l2jserver.gameserver.model.actor.L2Npc;
  22. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  23. import com.l2jserver.gameserver.model.quest.Quest;
  24. import com.l2jserver.gameserver.model.quest.QuestState;
  25. /**
  26. * Temple Champion - 1 (137)
  27. * @author nonom
  28. */
  29. public class Q00137_TempleChampionPart1 extends Quest
  30. {
  31. // NPCs
  32. private static final int SYLVAIN = 30070;
  33. private static final int MOBS[] =
  34. {
  35. 20083, // Granite Golem
  36. 20144, // Hangman Tree
  37. 20199, // Amber Basilisk
  38. 20200, // Strain
  39. 20201, // Ghoul
  40. 20202, // Dead Seeker
  41. };
  42. // Items
  43. private static final int FRAGMENT = 10340;
  44. private static final int EXECUTOR = 10334;
  45. private static final int MISSIONARY = 10339;
  46. public Q00137_TempleChampionPart1()
  47. {
  48. super(137, Q00137_TempleChampionPart1.class.getSimpleName(), "Temple Champion - 1");
  49. addStartNpc(SYLVAIN);
  50. addTalkId(SYLVAIN);
  51. addKillId(MOBS);
  52. registerQuestItems(FRAGMENT);
  53. }
  54. @Override
  55. public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
  56. {
  57. final QuestState st = getQuestState(player, false);
  58. if (st == null)
  59. {
  60. return getNoQuestMsg(player);
  61. }
  62. switch (event)
  63. {
  64. case "30070-02.htm":
  65. st.startQuest();
  66. break;
  67. case "30070-05.html":
  68. st.set("talk", "1");
  69. break;
  70. case "30070-06.html":
  71. st.set("talk", "2");
  72. break;
  73. case "30070-08.html":
  74. st.unset("talk");
  75. st.setCond(2, true);
  76. break;
  77. case "30070-16.html":
  78. if (st.isCond(3) && (st.hasQuestItems(EXECUTOR) && st.hasQuestItems(MISSIONARY)))
  79. {
  80. st.takeItems(EXECUTOR, -1);
  81. st.takeItems(MISSIONARY, -1);
  82. st.giveAdena(69146, true);
  83. if (player.getLevel() < 41)
  84. {
  85. st.addExpAndSp(219975, 13047);
  86. }
  87. st.exitQuest(false, true);
  88. }
  89. break;
  90. }
  91. return event;
  92. }
  93. @Override
  94. public String onKill(L2Npc npc, L2PcInstance player, boolean isSummon)
  95. {
  96. final QuestState st = getQuestState(player, false);
  97. if ((st != null) && st.isStarted() && st.isCond(2) && (st.getQuestItemsCount(FRAGMENT) < 30))
  98. {
  99. st.giveItems(FRAGMENT, 1);
  100. if (st.getQuestItemsCount(FRAGMENT) >= 30)
  101. {
  102. st.setCond(3, true);
  103. }
  104. else
  105. {
  106. st.playSound(QuestSound.ITEMSOUND_QUEST_ITEMGET);
  107. }
  108. }
  109. return super.onKill(npc, player, isSummon);
  110. }
  111. @Override
  112. public String onTalk(L2Npc npc, L2PcInstance player)
  113. {
  114. String htmltext = getNoQuestMsg(player);
  115. final QuestState st = getQuestState(player, true);
  116. if (st == null)
  117. {
  118. return htmltext;
  119. }
  120. if (st.isCompleted())
  121. {
  122. return getAlreadyCompletedMsg(player);
  123. }
  124. switch (st.getCond())
  125. {
  126. case 1:
  127. switch (st.getInt("talk"))
  128. {
  129. case 1:
  130. htmltext = "30070-05.html";
  131. break;
  132. case 2:
  133. htmltext = "30070-06.html";
  134. break;
  135. default:
  136. htmltext = "30070-03.html";
  137. break;
  138. }
  139. break;
  140. case 2:
  141. htmltext = "30070-08.html";
  142. break;
  143. case 3:
  144. if (st.getInt("talk") == 1)
  145. {
  146. htmltext = "30070-10.html";
  147. }
  148. else if (st.getQuestItemsCount(FRAGMENT) >= 30)
  149. {
  150. st.set("talk", "1");
  151. htmltext = "30070-09.html";
  152. st.takeItems(FRAGMENT, -1);
  153. }
  154. break;
  155. default:
  156. htmltext = ((player.getLevel() >= 35) && st.hasQuestItems(EXECUTOR, MISSIONARY)) ? "30070-01.htm" : "30070-00.html";
  157. break;
  158. }
  159. return htmltext;
  160. }
  161. }