NaiaLock.java 1.5 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package ai.individual;
  16. import ai.group_template.L2AttackableAIScript;
  17. import com.l2jserver.gameserver.model.actor.L2Npc;
  18. import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
  19. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  20. /**
  21. * Removes minions after master's death
  22. * @author GKR
  23. */
  24. public class NaiaLock extends L2AttackableAIScript
  25. {
  26. private static final int LOCK = 18491;
  27. @Override
  28. public String onKill(L2Npc npc, L2PcInstance killer, boolean isPet)
  29. {
  30. ((L2MonsterInstance) npc).getMinionList().onMasterDie(true);
  31. return super.onKill(npc, killer, isPet);
  32. }
  33. public NaiaLock(int id, String name, String descr)
  34. {
  35. super(id, name, descr);
  36. addKillId(LOCK);
  37. }
  38. public static void main(String[] args)
  39. {
  40. new NaiaLock(-1, "NaiaLock", "ai");
  41. }
  42. }