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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package ai.individual;
- import java.util.Map;
- import javolution.util.FastMap;
- import ai.group_template.L2AttackableAIScript;
- import com.l2jserver.gameserver.model.L2Skill;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.skills.SkillHolder;
- import com.l2jserver.util.Rnd;
- /**
- * @author GKR
- */
- public class DemonPrince extends L2AttackableAIScript
- {
- private static final int DEMON_PRINCE = 25540;
- private static final int FIEND = 25541;
-
- private static final SkillHolder UD = new SkillHolder(5044, 2);
- private static final SkillHolder[] AOE =
- {
- new SkillHolder(5376, 4), new SkillHolder(5376, 5), new SkillHolder(5376, 6)
- };
-
- private static final Map<Integer, Boolean> _attackState = new FastMap<Integer, Boolean>();
-
- @Override
- public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
- {
- if (event.equalsIgnoreCase("cast") && (npc != null) && (npc.getNpcId() == FIEND) && !npc.isDead())
- {
- npc.doCast(AOE[Rnd.get(3)].getSkill());
- }
- return null;
- }
-
- @Override
- public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet, L2Skill skill)
- {
- if ((npc.getNpcId() == DEMON_PRINCE) && !npc.isDead())
- {
- if (!_attackState.containsKey(npc.getObjectId()) && (npc.getCurrentHp() < (npc.getMaxHp() * 0.5)))
- {
- npc.doCast(UD.getSkill());
- spawnMinions(npc);
- _attackState.put(npc.getObjectId(), false);
- }
- else if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.1)) && _attackState.containsKey(npc.getObjectId()) && (_attackState.get(npc.getObjectId()) == false))
- {
- npc.doCast(UD.getSkill());
- spawnMinions(npc);
- _attackState.put(npc.getObjectId(), true);
- }
-
- if (Rnd.get(1000) < 10)
- {
- spawnMinions(npc);
- }
- }
- return super.onAttack(npc, attacker, damage, isPet, skill);
- }
-
- @Override
- public String onKill(L2Npc npc, L2PcInstance killer, boolean isPet)
- {
- if (npc.getNpcId() == DEMON_PRINCE)
- {
- _attackState.remove(npc.getObjectId());
- }
- return super.onKill(npc, killer, isPet);
- }
-
- @Override
- public final String onSpawn(L2Npc npc)
- {
- if (npc.getNpcId() == FIEND)
- {
- startQuestTimer("cast", 15000, npc, null);
- }
- return super.onSpawn(npc);
- }
-
- private void spawnMinions(L2Npc master)
- {
- if ((master != null) && !master.isDead())
- {
- int instanceId = master.getInstanceId();
- int x = master.getX();
- int y = master.getY();
- int z = master.getZ();
- addSpawn(FIEND, x + 200, y, z, 0, false, 0, false, instanceId);
- addSpawn(FIEND, x - 200, y, z, 0, false, 0, false, instanceId);
- addSpawn(FIEND, x - 100, y - 140, z, 0, false, 0, false, instanceId);
- addSpawn(FIEND, x - 100, y + 140, z, 0, false, 0, false, instanceId);
- addSpawn(FIEND, x + 100, y - 140, z, 0, false, 0, false, instanceId);
- addSpawn(FIEND, x + 100, y + 140, z, 0, false, 0, false, instanceId);
- }
- }
-
- public DemonPrince(int id, String name, String descr)
- {
- super(id, name, descr);
-
- addAttackId(DEMON_PRINCE);
- addKillId(DEMON_PRINCE);
- addSpawnId(FIEND);
- }
-
- public static void main(String[] args)
- {
- new DemonPrince(-1, "DemonPrince", "ai");
- }
- }
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