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- /*
- * Copyright (C) 2004-2014 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.communityboard;
- import com.l2jserver.gameserver.cache.HtmCache;
- import com.l2jserver.gameserver.handler.CommunityBoardHandler;
- import com.l2jserver.gameserver.handler.IParseBoardHandler;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- /**
- * Friends board.
- * @author Zoey76
- */
- public class FriendsBoard implements IParseBoardHandler
- {
- private static final String[] COMMANDS =
- {
- "_friendlist",
- "_friendblocklist"
- };
-
- @Override
- public String[] getCommunityBoardCommands()
- {
- return COMMANDS;
- }
-
- @Override
- public boolean parseCommunityBoardCommand(String command, L2PcInstance activeChar)
- {
- if (command.equals("_friendlist"))
- {
- CommunityBoardHandler.getInstance().addBypass(activeChar, "Friends List", command);
-
- final String html = HtmCache.getInstance().getHtm(activeChar.getHtmlPrefix(), "data/html/CommunityBoard/friends_list.html");
-
- CommunityBoardHandler.separateAndSend(html, activeChar);
- }
- else if (command.equals("_friendblocklist"))
- {
- CommunityBoardHandler.getInstance().addBypass(activeChar, "Ignore list", command);
-
- final String html = HtmCache.getInstance().getHtm(activeChar.getHtmlPrefix(), "data/html/CommunityBoard/friends_block_list.html");
-
- CommunityBoardHandler.separateAndSend(html, activeChar);
- }
- else
- {
-
- }
- return true;
- }
- }
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