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- /*
- * Copyright (C) 2004-2015 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package ai.group_template;
- import ai.npc.AbstractNpcAI;
- import com.l2jserver.gameserver.ai.CtrlEvent;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.actor.L2Attackable;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.network.NpcStringId;
- import com.l2jserver.gameserver.network.clientpackets.Say2;
- /**
- * Warrior Fishing Block AI.
- * @author Zoey76
- */
- public final class WarriorFishingBlock extends AbstractNpcAI
- {
- // Monsters
- private static final int[] MONSTERS =
- {
- 18319, // Caught Frog
- 18320, // Caught Undine
- 18321, // Caught Rakul
- 18322, // Caught Sea Giant
- 18323, // Caught Sea Horse Soldier
- 18324, // Caught Homunculus
- 18325, // Caught Flava
- 18326, // Caught Gigantic Eye
- };
- // NPC Strings
- private static final NpcStringId[] NPC_STRINGS_ON_SPAWN =
- {
- NpcStringId.CROAK_CROAK_FOOD_LIKE_S1_IN_THIS_PLACE,
- NpcStringId.S1_HOW_LUCKY_I_AM,
- NpcStringId.PRAY_THAT_YOU_CAUGHT_A_WRONG_FISH_S1
- };
- private static final NpcStringId[] NPC_STRINGS_ON_ATTACK =
- {
- NpcStringId.DO_YOU_KNOW_WHAT_A_FROG_TASTES_LIKE,
- NpcStringId.I_WILL_SHOW_YOU_THE_POWER_OF_A_FROG,
- NpcStringId.I_WILL_SWALLOW_AT_A_MOUTHFUL
- };
- private static final NpcStringId[] NPC_STRINGS_ON_KILL =
- {
- NpcStringId.UGH_NO_CHANCE_HOW_COULD_THIS_ELDER_PASS_AWAY_LIKE_THIS,
- NpcStringId.CROAK_CROAK_A_FROG_IS_DYING,
- NpcStringId.A_FROG_TASTES_BAD_YUCK
- };
- // Misc
- private static final int CHANCE_TO_SHOUT_ON_ATTACK = 33;
- private static final int DESPAWN_TIME = 50; // 50 seconds to despawn
-
- public WarriorFishingBlock()
- {
- super(WarriorFishingBlock.class.getSimpleName(), "ai/group_template");
- addAttackId(MONSTERS);
- addKillId(MONSTERS);
- addSpawnId(MONSTERS);
- }
-
- @Override
- public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
- {
- switch (event)
- {
- case "SPAWN":
- {
- final L2Object obj = npc.getTarget();
- if ((obj == null) || !obj.isPlayer())
- {
- npc.decayMe();
- }
- else
- {
- final L2PcInstance target = obj.getActingPlayer();
- broadcastNpcSay(npc, Say2.NPC_ALL, NPC_STRINGS_ON_SPAWN[getRandom(NPC_STRINGS_ON_SPAWN.length)], target.getName());
- ((L2Attackable) npc).addDamageHate(target, 0, 2000);
- npc.getAI().notifyEvent(CtrlEvent.EVT_ATTACKED, target);
- npc.addAttackerToAttackByList(target);
-
- startQuestTimer("DESPAWN", DESPAWN_TIME * 1000, npc, target);
- }
- break;
- }
- case "DESPAWN":
- {
- npc.decayMe();
- break;
- }
- }
- return super.onAdvEvent(event, npc, player);
- }
-
- @Override
- public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
- {
- if (getRandom(100) < CHANCE_TO_SHOUT_ON_ATTACK)
- {
- broadcastNpcSay(npc, Say2.NPC_ALL, NPC_STRINGS_ON_ATTACK[getRandom(NPC_STRINGS_ON_ATTACK.length)]);
- }
- return super.onAttack(npc, attacker, damage, isSummon);
- }
-
- @Override
- public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
- {
- broadcastNpcSay(npc, Say2.NPC_ALL, NPC_STRINGS_ON_KILL[getRandom(NPC_STRINGS_ON_KILL.length)]);
- cancelQuestTimer("DESPAWN", npc, killer);
- return super.onKill(npc, killer, isSummon);
- }
-
- @Override
- public String onSpawn(L2Npc npc)
- {
- startQuestTimer("SPAWN", 2000, npc, null);
- return super.onSpawn(npc);
- }
-
- public static void main(String[] args)
- {
- new WarriorFishingBlock();
- }
- }
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