ChatTell.java 3.7 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package handlers.chathandlers;
  16. import com.l2jserver.Config;
  17. import com.l2jserver.gameserver.handler.IChatHandler;
  18. import com.l2jserver.gameserver.model.BlockList;
  19. import com.l2jserver.gameserver.model.L2World;
  20. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  21. import com.l2jserver.gameserver.network.SystemMessageId;
  22. import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
  23. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  24. import com.l2jserver.gameserver.util.Util;
  25. /**
  26. * Tell chat handler.
  27. *
  28. * @author durgus
  29. */
  30. public class ChatTell implements IChatHandler
  31. {
  32. private static final int[] COMMAND_IDS =
  33. {
  34. 2
  35. };
  36. /**
  37. * Handle chat type 'tell'
  38. * @see com.l2jserver.gameserver.handler.IChatHandler#handleChat(int, com.l2jserver.gameserver.model.actor.instance.L2PcInstance, java.lang.String)
  39. */
  40. public void handleChat(int type, L2PcInstance activeChar, String target, String text)
  41. {
  42. if (activeChar.isChatBanned() && Util.contains(Config.BAN_CHAT_CHANNELS, type))
  43. {
  44. activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED));
  45. return;
  46. }
  47. if (Config.JAIL_DISABLE_CHAT && activeChar.isInJail() && !activeChar.isGM())
  48. {
  49. activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.CHATTING_PROHIBITED));
  50. return;
  51. }
  52. // Return if no target is set
  53. if (target == null)
  54. return;
  55. CreatureSay cs = new CreatureSay(activeChar.getObjectId(), type, activeChar.getName(), text);
  56. L2PcInstance receiver = null;
  57. receiver = L2World.getInstance().getPlayer(target);
  58. if (receiver != null && !receiver.isSilenceMode(activeChar.getObjectId()))
  59. {
  60. if (Config.JAIL_DISABLE_CHAT && receiver.isInJail() && !activeChar.isGM())
  61. {
  62. activeChar.sendMessage("Player is in jail.");
  63. return;
  64. }
  65. if (receiver.isChatBanned())
  66. {
  67. activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.THE_PERSON_IS_IN_MESSAGE_REFUSAL_MODE));
  68. return;
  69. }
  70. if (receiver.getClient() == null || receiver.getClient().isDetached())
  71. {
  72. activeChar.sendMessage("Player is in offline mode.");
  73. return;
  74. }
  75. if (!BlockList.isBlocked(receiver, activeChar))
  76. {
  77. // Allow reciever to send PMs to this char, which is in silence mode.
  78. if (Config.SILENCE_MODE_EXCLUDE && activeChar.isSilenceMode())
  79. activeChar.addSilenceModeExcluded(receiver.getObjectId());
  80. receiver.sendPacket(cs);
  81. activeChar.sendPacket(new CreatureSay(activeChar.getObjectId(), type, "->" + receiver.getName(), text));
  82. }
  83. else
  84. activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.THE_PERSON_IS_IN_MESSAGE_REFUSAL_MODE));
  85. }
  86. else
  87. activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.TARGET_IS_NOT_FOUND_IN_THE_GAME));
  88. }
  89. /**
  90. * Returns the chat types registered to this handler
  91. * @see com.l2jserver.gameserver.handler.IChatHandler#getChatTypeList()
  92. */
  93. public int[] getChatTypeList()
  94. {
  95. return COMMAND_IDS;
  96. }
  97. }