Sweeper.java 2.6 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.effecthandlers;
  20. import com.l2jserver.gameserver.model.actor.L2Attackable;
  21. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  22. import com.l2jserver.gameserver.model.effects.EffectTemplate;
  23. import com.l2jserver.gameserver.model.effects.L2Effect;
  24. import com.l2jserver.gameserver.model.effects.L2EffectType;
  25. import com.l2jserver.gameserver.model.holders.ItemHolder;
  26. import com.l2jserver.gameserver.model.stats.Env;
  27. /**
  28. * Sweeper effect implementation.
  29. * @author Zoey76
  30. */
  31. public class Sweeper extends L2Effect
  32. {
  33. private static final int MAX_SWEEPER_TIME = 15000;
  34. public Sweeper(Env env, EffectTemplate template)
  35. {
  36. super(env, template);
  37. }
  38. @Override
  39. public L2EffectType getEffectType()
  40. {
  41. return L2EffectType.NONE;
  42. }
  43. @Override
  44. public boolean isInstant()
  45. {
  46. return true;
  47. }
  48. @Override
  49. public boolean onStart()
  50. {
  51. if ((getEffector() == null) || (getEffected() == null) || !getEffector().isPlayer() || !getEffected().isL2Attackable())
  52. {
  53. return false;
  54. }
  55. final L2PcInstance player = getEffector().getActingPlayer();
  56. final L2Attackable monster = (L2Attackable) getEffected();
  57. if (!monster.checkSpoilOwner(player, false))
  58. {
  59. return false;
  60. }
  61. if (monster.isOldCorpse(player, MAX_SWEEPER_TIME, false))
  62. {
  63. return false;
  64. }
  65. if (!player.getInventory().checkInventorySlotsAndWeight(monster.getSpoilLootItems(), false, false))
  66. {
  67. return false;
  68. }
  69. ItemHolder[] items = monster.takeSweep();
  70. if ((items == null) || (items.length == 0))
  71. {
  72. return false;
  73. }
  74. for (ItemHolder item : items)
  75. {
  76. if (player.isInParty())
  77. {
  78. player.getParty().distributeItem(player, item, true, monster);
  79. }
  80. else
  81. {
  82. player.addItem("Sweeper", item, getEffected(), true);
  83. }
  84. }
  85. return true;
  86. }
  87. }