ManaHealPercent.java 2.5 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.effecthandlers;
  20. import com.l2jserver.gameserver.model.actor.L2Character;
  21. import com.l2jserver.gameserver.model.effects.EffectTemplate;
  22. import com.l2jserver.gameserver.model.effects.L2Effect;
  23. import com.l2jserver.gameserver.model.effects.L2EffectType;
  24. import com.l2jserver.gameserver.model.stats.Env;
  25. import com.l2jserver.gameserver.network.SystemMessageId;
  26. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  27. /**
  28. * Mana Heal Percent effect implementation.
  29. * @author UnAfraid
  30. */
  31. public class ManaHealPercent extends L2Effect
  32. {
  33. public ManaHealPercent(Env env, EffectTemplate template)
  34. {
  35. super(env, template);
  36. }
  37. @Override
  38. public L2EffectType getEffectType()
  39. {
  40. return L2EffectType.MANAHEAL_PERCENT;
  41. }
  42. @Override
  43. public boolean isInstant()
  44. {
  45. return true;
  46. }
  47. @Override
  48. public boolean onStart()
  49. {
  50. L2Character target = getEffected();
  51. if ((target == null) || target.isDead() || target.isDoor())
  52. {
  53. return false;
  54. }
  55. double amount = 0;
  56. double power = calc();
  57. boolean full = (power == 100.0);
  58. amount = full ? target.getMaxMp() : (target.getMaxMp() * power) / 100.0;
  59. // Prevents overheal and negative amount
  60. amount = Math.max(Math.min(amount, target.getMaxRecoverableMp() - target.getCurrentMp()), 0);
  61. if (amount != 0)
  62. {
  63. target.setCurrentMp(amount + target.getCurrentMp());
  64. }
  65. SystemMessage sm;
  66. if (getEffector().getObjectId() != target.getObjectId())
  67. {
  68. sm = SystemMessage.getSystemMessage(SystemMessageId.S2_MP_RESTORED_BY_C1);
  69. sm.addCharName(getEffector());
  70. }
  71. else
  72. {
  73. sm = SystemMessage.getSystemMessage(SystemMessageId.S1_MP_RESTORED);
  74. }
  75. sm.addNumber((int) amount);
  76. target.sendPacket(sm);
  77. return true;
  78. }
  79. }