ManaHeal.java 2.5 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.effecthandlers;
  20. import com.l2jserver.gameserver.model.actor.L2Character;
  21. import com.l2jserver.gameserver.model.effects.EffectTemplate;
  22. import com.l2jserver.gameserver.model.effects.L2Effect;
  23. import com.l2jserver.gameserver.model.effects.L2EffectType;
  24. import com.l2jserver.gameserver.model.stats.Env;
  25. import com.l2jserver.gameserver.model.stats.Stats;
  26. import com.l2jserver.gameserver.network.SystemMessageId;
  27. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  28. /**
  29. * Mana Heal effect implementation.
  30. * @author UnAfraid
  31. */
  32. public class ManaHeal extends L2Effect
  33. {
  34. public ManaHeal(Env env, EffectTemplate template)
  35. {
  36. super(env, template);
  37. }
  38. @Override
  39. public L2EffectType getEffectType()
  40. {
  41. return L2EffectType.MANAHEAL;
  42. }
  43. @Override
  44. public boolean isInstant()
  45. {
  46. return true;
  47. }
  48. @Override
  49. public boolean onStart()
  50. {
  51. L2Character target = getEffected();
  52. if ((target == null) || target.isDead() || target.isDoor())
  53. {
  54. return false;
  55. }
  56. double amount = calc();
  57. if (!getSkill().isStatic())
  58. {
  59. amount = target.calcStat(Stats.MANA_CHARGE, amount, null, null);
  60. }
  61. // Prevents overheal and negative amount
  62. amount = Math.max(Math.min(amount, target.getMaxRecoverableMp() - target.getCurrentMp()), 0);
  63. if (amount != 0)
  64. {
  65. target.setCurrentMp(amount + target.getCurrentMp());
  66. }
  67. SystemMessage sm;
  68. if (getEffector().getObjectId() != target.getObjectId())
  69. {
  70. sm = SystemMessage.getSystemMessage(SystemMessageId.S2_MP_RESTORED_BY_C1);
  71. sm.addCharName(getEffector());
  72. }
  73. else
  74. {
  75. sm = SystemMessage.getSystemMessage(SystemMessageId.S1_MP_RESTORED);
  76. }
  77. sm.addNumber((int) amount);
  78. target.sendPacket(sm);
  79. return true;
  80. }
  81. }