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- /*
- * Copyright (C) 2004-2013 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.effecthandlers;
- import com.l2jserver.Config;
- import com.l2jserver.gameserver.GeoData;
- import com.l2jserver.gameserver.ai.CtrlEvent;
- import com.l2jserver.gameserver.ai.CtrlIntention;
- import com.l2jserver.gameserver.model.Location;
- import com.l2jserver.gameserver.model.actor.instance.L2DefenderInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2FortCommanderInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2NpcInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2SiegeSummonInstance;
- import com.l2jserver.gameserver.model.effects.EffectFlag;
- import com.l2jserver.gameserver.model.effects.EffectTemplate;
- import com.l2jserver.gameserver.model.effects.L2Effect;
- import com.l2jserver.gameserver.model.effects.L2EffectType;
- import com.l2jserver.gameserver.model.stats.Env;
- /**
- * Fear effect implementation.
- * @author littlecrow
- */
- public class Fear extends L2Effect
- {
- public static final int FEAR_RANGE = 500;
-
- private int _dX = -1;
- private int _dY = -1;
-
- public Fear(Env env, EffectTemplate template)
- {
- super(env, template);
- }
-
- @Override
- public int getEffectFlags()
- {
- return EffectFlag.FEAR.getMask();
- }
-
- @Override
- public L2EffectType getEffectType()
- {
- return L2EffectType.FEAR;
- }
-
- @Override
- public boolean onActionTime()
- {
- int posX = getEffected().getX();
- int posY = getEffected().getY();
- int posZ = getEffected().getZ();
-
- if (getEffected().getX() > getEffector().getX())
- {
- _dX = 1;
- }
-
- if (getEffected().getY() > getEffector().getY())
- {
- _dY = 1;
- }
-
- posX += _dX * FEAR_RANGE;
- posY += _dY * FEAR_RANGE;
-
- if (Config.GEODATA > 0)
- {
- Location destiny = GeoData.getInstance().moveCheck(getEffected().getX(), getEffected().getY(), getEffected().getZ(), posX, posY, posZ, getEffected().getInstanceId());
- posX = destiny.getX();
- posY = destiny.getY();
- }
-
- if (!getEffected().isPet())
- {
- getEffected().setRunning();
- }
-
- getEffected().getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(posX, posY, posZ));
- return false;
- }
-
- @Override
- public boolean onStart()
- {
- if ((getEffected() instanceof L2NpcInstance) || (getEffected() instanceof L2DefenderInstance) || (getEffected() instanceof L2FortCommanderInstance) || (getEffected() instanceof L2SiegeFlagInstance) || (getEffected() instanceof L2SiegeSummonInstance))
- {
- return false;
- }
-
- if (getEffected().isAfraid())
- {
- return false;
- }
-
- if (getEffected().isCastingNow() && getEffected().canAbortCast())
- {
- getEffected().abortCast();
- }
-
- if (getEffected().getX() > getEffector().getX())
- {
- _dX = 1;
- }
- if (getEffected().getY() > getEffector().getY())
- {
- _dY = 1;
- }
-
- getEffected().getAI().notifyEvent(CtrlEvent.EVT_AFRAID);
- onActionTime();
- return super.onStart();
- }
- }
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