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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package hellbound.Shadai;
- import com.l2jserver.gameserver.GameTimeController;
- import com.l2jserver.gameserver.ThreadPoolManager;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.quest.Quest;
- /**
- * @author GKR
- */
- public class Shadai extends Quest
- {
- private static final int SHADAI = 32347;
-
- private static final int[] DAY_COORDS =
- {
- 16882, 238952, 9776
- };
- private static final int[] NIGHT_COORDS =
- {
- 9064, 253037, -1928
- };
-
- @Override
- public final String onSpawn(L2Npc npc)
- {
- if (!npc.isTeleporting())
- {
- ThreadPoolManager.getInstance().scheduleAiAtFixedRate(new ValidatePosition(npc), 60000, 60000);
- }
-
- return super.onSpawn(npc);
- }
-
- private static void validatePosition(L2Npc npc)
- {
- int[] coords = DAY_COORDS;
- boolean mustRevalidate = false;
- if ((npc.getX() != NIGHT_COORDS[0]) && GameTimeController.getInstance().isNowNight())
- {
- coords = NIGHT_COORDS;
- mustRevalidate = true;
- }
- else if ((npc.getX() != DAY_COORDS[0]) && !GameTimeController.getInstance().isNowNight())
- {
- mustRevalidate = true;
- }
-
- if (mustRevalidate)
- {
- npc.getSpawn().setLocx(coords[0]);
- npc.getSpawn().setLocy(coords[1]);
- npc.getSpawn().setLocz(coords[2]);
- npc.teleToLocation(coords[0], coords[1], coords[2]);
- }
- }
-
- private static class ValidatePosition implements Runnable
- {
- private final L2Npc _npc;
-
- public ValidatePosition(L2Npc npc)
- {
- _npc = npc;
- }
-
- @Override
- public void run()
- {
- validatePosition(_npc);
- }
- }
-
- public Shadai(int questId, String name, String descr)
- {
- super(questId, name, descr);
-
- addSpawnId(SHADAI);
- }
-
- public static void main(String[] args)
- {
- new Shadai(-1, "Shadai", "hellbound");
- }
- }
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