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- Scripts defined in the village_master folder control the AI for the dialogs of village masters.
- In particular, changing occupations, creating/disolving a clan, and many more options given by
- village masters often require additional checks. All such checks are implemented here.
- For example, when a player attempts to change his occupation to SpellSinger, checks are needed
- in order to ensure that the player is currently an Elven Wizard and has successfully found all
- the necessary quest items for this class change. The dialogs offered are different when each of
- the checks fails or succeeds.
- The mechanics and syntax of all village_master scripts are the same as all quest scripts. For more
- details, please see "scripts/quests/documentation.txt"
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