L2ItemInstanceAction.java 2.3 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.actionhandlers;
  20. import com.l2jserver.gameserver.ai.CtrlIntention;
  21. import com.l2jserver.gameserver.handler.IActionHandler;
  22. import com.l2jserver.gameserver.instancemanager.MercTicketManager;
  23. import com.l2jserver.gameserver.model.L2Object;
  24. import com.l2jserver.gameserver.model.L2Object.InstanceType;
  25. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  26. import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
  27. public class L2ItemInstanceAction implements IActionHandler
  28. {
  29. @Override
  30. public boolean action(L2PcInstance activeChar, L2Object target, boolean interact)
  31. {
  32. // this causes the validate position handler to do the pickup if the location is reached.
  33. // mercenary tickets can only be picked up by the castle owner.
  34. final int castleId = MercTicketManager.getInstance().getTicketCastleId(((L2ItemInstance) target).getItemId());
  35. if ((castleId > 0) && (!activeChar.isCastleLord(castleId) || activeChar.isInParty()))
  36. {
  37. if (activeChar.isInParty())
  38. {
  39. activeChar.sendMessage("You cannot pickup mercenaries while in a party.");
  40. }
  41. else
  42. {
  43. activeChar.sendMessage("Only the castle lord can pickup mercenaries.");
  44. }
  45. activeChar.setTarget(target);
  46. activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
  47. }
  48. else if (!activeChar.isFlying())
  49. {
  50. activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_PICK_UP, target);
  51. }
  52. return true;
  53. }
  54. @Override
  55. public InstanceType getInstanceType()
  56. {
  57. return InstanceType.L2ItemInstance;
  58. }
  59. }