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- /*
- * Copyright (C) 2004-2015 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package ai.group_template;
- import ai.npc.AbstractNpcAI;
- import com.l2jserver.gameserver.model.actor.L2Attackable;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.holders.SkillHolder;
- import com.l2jserver.gameserver.model.skills.Skill;
- /**
- * Summon Pc AI.<br>
- * Summon the player to the NPC on attack.
- * @author Zoey76
- */
- public final class SummonPc extends AbstractNpcAI
- {
- // NPCs
- private static final int PORTA = 20213;
- private static final int PERUM = 20221;
- // Skill
- private static final SkillHolder SUMMON_PC = new SkillHolder(4161, 1);
-
- private SummonPc()
- {
- super(SummonPc.class.getSimpleName(), "ai/group_template");
- addAttackId(PORTA, PERUM);
- addSpellFinishedId(PORTA, PERUM);
- }
-
- @Override
- public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
- {
- final int chance = getRandom(100);
- final boolean attacked = npc.getVariables().getBoolean("attacked", false);
- if ((npc.calculateDistance(attacker, true, false) > 300) && !attacked)
- {
- if (chance < 50)
- {
- if ((SUMMON_PC.getSkill().getMpConsume() < npc.getCurrentMp()) && (SUMMON_PC.getSkill().getHpConsume() < npc.getCurrentHp()) && !npc.isSkillDisabled(SUMMON_PC.getSkill()))
- {
- npc.setTarget(attacker);
- npc.doCast(SUMMON_PC.getSkill());
- }
-
- if ((SUMMON_PC.getSkill().getMpConsume() < npc.getCurrentMp()) && (SUMMON_PC.getSkill().getHpConsume() < npc.getCurrentHp()) && !npc.isSkillDisabled(SUMMON_PC.getSkill()))
- {
- npc.setTarget(attacker);
- npc.doCast(SUMMON_PC.getSkill());
- npc.getVariables().set("attacked", true);
- }
- }
- }
- else if ((npc.calculateDistance(attacker, true, false) > 100) && !attacked)
- {
- final L2Attackable monster = (L2Attackable) npc;
- if (monster.getMostHated() != null)
- {
- if (((monster.getMostHated() == attacker) && (chance < 50)) || (chance < 10))
- {
- if ((SUMMON_PC.getSkill().getMpConsume() < npc.getCurrentMp()) && (SUMMON_PC.getSkill().getHpConsume() < npc.getCurrentHp()) && !npc.isSkillDisabled(SUMMON_PC.getSkill()))
- {
- npc.setTarget(attacker);
- npc.doCast(SUMMON_PC.getSkill());
- npc.getVariables().set("attacked", true);
- }
- }
- }
- }
- return super.onAttack(npc, attacker, damage, isSummon);
- }
-
- @Override
- public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill)
- {
- if ((skill.getId() == SUMMON_PC.getSkillId()) && !npc.isDead() && npc.getVariables().getBoolean("attacked", false))
- {
- player.teleToLocation(npc);
- npc.getVariables().set("attacked", false);
- }
- return super.onSpellFinished(npc, player, skill);
- }
-
- public static void main(String[] args)
- {
- new SummonPc();
- }
- }
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