SilentMove.java 2.2 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package handlers.effecthandlers;
  16. import com.l2jserver.gameserver.model.CharEffectList;
  17. import com.l2jserver.gameserver.model.effects.EffectTemplate;
  18. import com.l2jserver.gameserver.model.effects.L2Effect;
  19. import com.l2jserver.gameserver.model.effects.L2EffectType;
  20. import com.l2jserver.gameserver.model.skills.L2SkillType;
  21. import com.l2jserver.gameserver.model.stats.Env;
  22. import com.l2jserver.gameserver.network.SystemMessageId;
  23. public class SilentMove extends L2Effect
  24. {
  25. public SilentMove(Env env, EffectTemplate template)
  26. {
  27. super(env, template);
  28. }
  29. // Special constructor to steal this effect
  30. public SilentMove(Env env, L2Effect effect)
  31. {
  32. super(env, effect);
  33. }
  34. @Override
  35. protected boolean effectCanBeStolen()
  36. {
  37. return true;
  38. }
  39. @Override
  40. public boolean onStart()
  41. {
  42. super.onStart();
  43. return true;
  44. }
  45. @Override
  46. public void onExit()
  47. {
  48. super.onExit();
  49. }
  50. @Override
  51. public L2EffectType getEffectType()
  52. {
  53. return L2EffectType.SILENT_MOVE;
  54. }
  55. @Override
  56. public boolean onActionTime()
  57. {
  58. // Only cont skills shouldn't end
  59. if (getSkill().getSkillType() != L2SkillType.CONT)
  60. return false;
  61. if (getEffected().isDead())
  62. return false;
  63. double manaDam = calc();
  64. if (manaDam > getEffected().getCurrentMp())
  65. {
  66. getEffected().sendPacket(SystemMessageId.SKILL_REMOVED_DUE_LACK_MP);
  67. return false;
  68. }
  69. getEffected().reduceCurrentMp(manaDam);
  70. return true;
  71. }
  72. @Override
  73. public int getEffectFlags()
  74. {
  75. return CharEffectList.EFFECT_FLAG_SILENT_MOVE;
  76. }
  77. }