ManaHealPercent.java 2.2 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980
  1. /**
  2. *
  3. */
  4. package handlers.effecthandlers;
  5. import com.l2jserver.gameserver.model.actor.L2Character;
  6. import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
  7. import com.l2jserver.gameserver.model.effects.EffectTemplate;
  8. import com.l2jserver.gameserver.model.effects.L2Effect;
  9. import com.l2jserver.gameserver.model.effects.L2EffectType;
  10. import com.l2jserver.gameserver.model.stats.Env;
  11. import com.l2jserver.gameserver.network.SystemMessageId;
  12. import com.l2jserver.gameserver.network.serverpackets.StatusUpdate;
  13. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  14. /**
  15. * @author UnAfraid
  16. *
  17. */
  18. public class ManaHealPercent extends L2Effect
  19. {
  20. public ManaHealPercent(Env env, EffectTemplate template)
  21. {
  22. super(env, template);
  23. }
  24. @Override
  25. public L2EffectType getEffectType()
  26. {
  27. return L2EffectType.MANAHEAL_PERCENT;
  28. }
  29. @Override
  30. public boolean onStart()
  31. {
  32. L2Character target = getEffected();
  33. if (target == null || target.isDead() || target instanceof L2DoorInstance)
  34. return false;
  35. StatusUpdate su = new StatusUpdate(target);
  36. double amount = 0;
  37. double power = calc();
  38. boolean full = (power == 100.0);
  39. if (full)
  40. amount = target.getMaxMp();
  41. else
  42. amount = target.getMaxMp() * power / 100.0;
  43. amount = Math.min(amount, target.getMaxRecoverableMp() - target.getCurrentMp());
  44. // Prevent negative amounts
  45. if (amount < 0)
  46. amount = 0;
  47. // To prevent -value heals, set the value only if current mp is less than max recoverable.
  48. if (target.getCurrentMp() < target.getMaxRecoverableMp())
  49. target.setCurrentMp(amount + target.getCurrentMp());
  50. SystemMessage sm;
  51. if (getEffector().getObjectId() != target.getObjectId())
  52. {
  53. sm = SystemMessage.getSystemMessage(SystemMessageId.S2_MP_RESTORED_BY_C1);
  54. sm.addCharName(getEffector());
  55. }
  56. else
  57. sm = SystemMessage.getSystemMessage(SystemMessageId.S1_MP_RESTORED);
  58. sm.addNumber((int) amount);
  59. target.sendPacket(sm);
  60. su.addAttribute(StatusUpdate.CUR_MP, (int) target.getCurrentMp());
  61. target.sendPacket(su);
  62. return true;
  63. }
  64. @Override
  65. public boolean onActionTime()
  66. {
  67. return false;
  68. }
  69. }