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- <html>
- <head>
- <title>Edit NPC(%title_npc_id%, %title_npc_name%)</title>
- </head>
- <body>
- <table width=280 cellspacing=0 cellpadding=0>
- <tr>
- <td><button value="Stats" width=70 action="bypass admin_edit_npc stats %npcId%" height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
- <td><button value="AI" width=70 action="bypass admin_edit_npc ai %npcId%" height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
- <td><button value="Elementals" width=70 action="bypass admin_edit_npc elementals %npcId%" height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
- <td><button value="Visuals" width=70 action="bypass admin_edit_npc visuals %npcId%" height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
- </tr>
- </table>
- <table width=275 cellspacing=0 cellpadding=0>
- <tr>
- <td fixwidth=45 align=left valign=bottom>Value :</td>
- <td fixwidth=230 align=left><edit var="value" width=230></td>
- </tr>
- </table>
- <br>
- <table width=280 height=20 cellspacing=0 background="L2UI_CT1.Button_DF_Calculator">
- <tr>
- <td fixwidth=5></td>
- <td fixwidth=110>Property</td>
- <td fixwidth=110 align=center>Value</td>
- <td fixwidth=50></td>
- </tr>
- </table>
- <table width=275 cellspacing=0 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
- <tr>
- <td fixwidth=5></td>
- <td fixwidth=110>Aggro</td>
- <td fixwidth=110 align=center>%aggro%</td>
- <td fixwidth=50><button action="bypass admin_save_npc ai %npcId% aggro $value" value="Set" width=50 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
- </tr>
- </table>
- <table width=275 cellspacing=0 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
- <tr>
- <td fixwidth=5></td>
- <td fixwidth=110>Clan</td>
- <td fixwidth=110 align=center>%clan%</td>
- <td fixwidth=50><button action="bypass admin_save_npc ai %npcId% clan $value" value="Set" width=50 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
- </tr>
- </table>
- <table width=275 cellspacing=0 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
- <tr>
- <td fixwidth=5></td>
- <td fixwidth=110>Clan Range</td>
- <td fixwidth=110 align=center>%clanRange%</td>
- <td fixwidth=50><button action="bypass admin_save_npc ai %npcId% clanRange $value" value="Set" width=50 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
- </tr>
- </table>
- <table width=275 cellspacing=0 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
- <tr>
- <td fixwidth=5></td>
- <td fixwidth=110>Enemy Clan</td>
- <td fixwidth=110 align=center>%enemyClan%</td>
- <td fixwidth=50><button action="bypass admin_save_npc ai %npcId% enemyClan $value" value="Set" width=50 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
- </tr>
- </table>
- <table width=275 cellspacing=0 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
- <tr>
- <td fixwidth=5></td>
- <td fixwidth=110>Enemy Clan Range</td>
- <td fixwidth=110 align=center>%enemyRange%</td>
- <td fixwidth=50><button action="bypass admin_save_npc ai %npcId% enemyRange $value" value="Set" width=50 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
- </tr>
- </table>
- <table width=275 cellspacing=0 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
- <tr>
- <td fixwidth=5></td>
- <td fixwidth=110>Dodge</td>
- <td fixwidth=110 align=center>%dodge%</td>
- <td fixwidth=50><button action="bypass admin_save_npc ai %npcId% dodge $value" value="Set" width=50 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
- </tr>
- </table>
- <table width=275 cellspacing=0 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
- <tr>
- <td fixwidth=5></td>
- <td fixwidth=110>Can Move</td>
- <td fixwidth=110 align=center>%canMove%</td>
- <td fixwidth=50><button action="bypass admin_save_npc ai %npcId% canMove $value" value="Set" width=50 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
- </tr>
- </table>
- <table width=275 cellspacing=0 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
- <tr>
- <td fixwidth=5></td>
- <td fixwidth=110>Primary Skill ID</td>
- <td fixwidth=110 align=center>%primarySkillId%</td>
- <td fixwidth=50><button action="bypass admin_save_npc ai %npcId% primarySkillId $value" value="Set" width=50 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
- </tr>
- </table>
- <table width=275 cellspacing=0 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
- <tr>
- <td fixwidth=5></td>
- <td fixwidth=110>Min Skill Chance</td>
- <td fixwidth=110 align=center>%minSkillChance%</td>
- <td fixwidth=50><button action="bypass admin_save_npc ai %npcId% minSkillChance $value" value="Set" width=50 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
- </tr>
- </table>
- <table width=275 cellspacing=0 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
- <tr>
- <td fixwidth=5></td>
- <td fixwidth=110>Max Skill Chance</td>
- <td fixwidth=110 align=center>%maxSkillChance%</td>
- <td fixwidth=50><button action="bypass admin_save_npc ai %npcId% maxSkillChance $value" value="Set" width=50 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
- </tr>
- </table>
- <table width=275 cellspacing=0 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
- <tr>
- <td fixwidth=5></td>
- <td fixwidth=110>Min Range Skill ID</td>
- <td fixwidth=110 align=center>%minRangeSkill%</td>
- <td fixwidth=50><button action="bypass admin_save_npc ai %npcId% minRangeSkill $value" value="Set" width=50 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
- </tr>
- </table>
- <table width=275 cellspacing=0 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
- <tr>
- <td fixwidth=5></td>
- <td fixwidth=110>Min Range Chance</td>
- <td fixwidth=110 align=center>%minRangeChance%</td>
- <td fixwidth=50><button action="bypass admin_save_npc ai %npcId% minRangeChance $value" value="Set" width=50 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
- </tr>
- </table>
- <table width=275 cellspacing=0 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
- <tr>
- <td fixwidth=5></td>
- <td fixwidth=110>Max Range Skill ID</td>
- <td fixwidth=110 align=center>%maxRangeSkill%</td>
- <td fixwidth=50><button action="bypass admin_save_npc ai %npcId% maxRangeSkill $value" value="Set" width=50 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
- </tr>
- </table>
- <table width=275 cellspacing=0 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
- <tr>
- <td fixwidth=5></td>
- <td fixwidth=110>Max Range Chance</td>
- <td fixwidth=110 align=center>%maxRangeChance%</td>
- <td fixwidth=50><button action="bypass admin_save_npc ai %npcId% maxRangeChance $value" value="Set" width=50 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
- </tr>
- </table>
- <table width=275 cellspacing=0 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
- <tr>
- <td fixwidth=5></td>
- <td fixwidth=110>SoulShot</td>
- <td fixwidth=110 align=center>%soulShot%</td>
- <td fixwidth=50><button action="bypass admin_save_npc ai %npcId% soulShot $value" value="Set" width=50 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
- </tr>
- </table>
- <table width=275 cellspacing=0 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
- <tr>
- <td fixwidth=5></td>
- <td fixwidth=110>SoulShot Chance</td>
- <td fixwidth=110 align=center>%ssChance%</td>
- <td fixwidth=50><button action="bypass admin_save_npc ai %npcId% ssChance $value" value="Set" width=50 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
- </tr>
- </table>
- <table width=275 cellspacing=0 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
- <tr>
- <td fixwidth=5></td>
- <td fixwidth=110>SpiritShot</td>
- <td fixwidth=110 align=center>%spiritShot%</td>
- <td fixwidth=50><button action="bypass admin_save_npc ai %npcId% spiritShot $value" value="Set" width=50 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
- </tr>
- </table>
- <table width=275 cellspacing=0 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
- <tr>
- <td fixwidth=5></td>
- <td fixwidth=110>SpiritShot Chance</td>
- <td fixwidth=110 align=center>%spsChance%</td>
- <td fixwidth=50><button action="bypass admin_save_npc ai %npcId% spsChance $value" value="Set" width=50 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
- </tr>
- </table>
- <table width=275 cellspacing=0 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
- <tr>
- <td fixwidth=5></td>
- <td fixwidth=110>Is Chaos</td>
- <td fixwidth=110 align=center>%isChaos%</td>
- <td fixwidth=50><button action="bypass admin_save_npc ai %npcId% isChaos $value" value="Set" width=50 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
- </tr>
- </table>
- <table width=275 cellspacing=0 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
- <tr>
- <td fixwidth=5></td>
- <td fixwidth=110>AI Type</td>
- <td fixwidth=110 align=center>%aiType%</td>
- <td fixwidth=50><button action="bypass admin_save_npc ai %npcId% aiType $value" value="Set" width=50 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
- </tr>
- </table>
- </body>
- </html>
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