1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071 |
- /*
- * Copyright (C) 2004-2014 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.actionhandlers;
- import com.l2jserver.gameserver.ai.CtrlIntention;
- import com.l2jserver.gameserver.enums.InstanceType;
- import com.l2jserver.gameserver.handler.IActionHandler;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- public class L2ArtefactInstanceAction implements IActionHandler
- {
- /**
- * Manage actions when a player click on the L2ArtefactInstance.<BR>
- * <BR>
- * <B><U> Actions</U> :</B><BR>
- * <BR>
- * <li>Set the L2NpcInstance as target of the L2PcInstance player (if necessary)</li> <li>Send a Server->Client packet MyTargetSelected to the L2PcInstance player (display the select window)</li> <li>Send a Server->Client packet ValidateLocation to correct the L2NpcInstance position and heading
- * on the client</li><BR>
- * <BR>
- * <B><U> Example of use </U> :</B><BR>
- * <BR>
- * <li>Client packet : Action, AttackRequest</li><BR>
- * <BR>
- */
- @Override
- public boolean action(L2PcInstance activeChar, L2Object target, boolean interact)
- {
- if (!((L2Npc) target).canTarget(activeChar))
- {
- return false;
- }
- if (activeChar.getTarget() != target)
- {
- activeChar.setTarget(target);
- }
- else if (interact)
- {
- // Calculate the distance between the L2PcInstance and the L2NpcInstance
- if (!((L2Npc) target).canInteract(activeChar))
- {
- // Notify the L2PcInstance AI with AI_INTENTION_INTERACT
- activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, target);
- }
- }
- return true;
- }
-
- @Override
- public InstanceType getInstanceType()
- {
- return InstanceType.L2ArtefactInstance;
- }
- }
|