123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172 |
- /*
- * Copyright (C) 2004-2014 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package ai.group_template;
- import ai.npc.AbstractNpcAI;
- import com.l2jserver.gameserver.model.actor.L2Attackable;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.skills.Skill;
- /**
- * Frozen Labyrinth AI.
- * @author malyelfik
- */
- public final class FrozenLabyrinth extends AbstractNpcAI
- {
- // Monsters
- private static final int PRONGHORN_SPIRIT = 22087;
- private static final int PRONGHORN = 22088;
- private static final int LOST_BUFFALO = 22093;
- private static final int FROST_BUFFALO = 22094;
-
- private FrozenLabyrinth()
- {
- super(FrozenLabyrinth.class.getSimpleName(), "ai/group_template");
- addAttackId(PRONGHORN, FROST_BUFFALO);
- }
-
- @Override
- public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill)
- {
- if (npc.isScriptValue(0) && (skill != null) && !skill.isMagic())
- {
- final int spawnId = (npc.getId() == PRONGHORN) ? PRONGHORN_SPIRIT : LOST_BUFFALO;
- int diff = 0;
- for (int i = 0; i < 6; i++)
- {
- final int x = diff < 60 ? npc.getX() + diff : npc.getX();
- final int y = diff >= 60 ? npc.getY() + (diff - 40) : npc.getY();
-
- final L2Attackable monster = (L2Attackable) addSpawn(spawnId, x, y, npc.getZ(), npc.getHeading(), false, 0);
- attackPlayer(monster, attacker);
- diff += 20;
- }
- npc.setScriptValue(1);
- npc.deleteMe();
- }
- return super.onAttack(npc, attacker, damage, isSummon, skill);
- }
-
- public static void main(String[] args)
- {
- new FrozenLabyrinth();
- }
- }
|