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- -- --------------------------
- -- Table structure for custom_weapon
- -- --------------------------
- DROP TABLE IF EXISTS `custom_weapon`;
- CREATE TABLE `custom_weapon` (
- `item_id` decimal(11,0) NOT NULL default '0',
- `name` varchar(70) default NULL,
- `bodypart` varchar(15) default NULL,
- `crystallizable` varchar(5) default NULL,
- `weight` decimal(4,0) default NULL,
- `soulshots` decimal(2,0) default NULL,
- `spiritshots` decimal(1,0) default NULL,
- `material` varchar(11) default NULL,
- `crystal_type` varchar(4) default NULL,
- `p_dam` decimal(5,0) default NULL,
- `rnd_dam` decimal(2,0) default NULL,
- `weaponType` varchar(8) default NULL,
- `critical` decimal(2,0) default NULL,
- `hit_modify` decimal(6,5) default NULL,
- `avoid_modify` decimal(2,0) default NULL,
- `shield_def` decimal(3,0) default NULL,
- `shield_def_rate` decimal(2,0) default NULL,
- `atk_speed` decimal(3,0) default NULL,
- `mp_consume` decimal(2,0) default NULL,
- `m_dam` decimal(3,0) default NULL,
- `duration` decimal(3,0) default NULL,
- `price` decimal(11,0) default NULL,
- `crystal_count` int(4) default NULL,
- `sellable` varchar(5) NOT NULL default 'true',
- `dropable` varchar(5) NOT NULL default 'true',
- `destroyable` varchar(5) NOT NULL default 'true',
- `tradeable` varchar(5) NOT NULL default 'true',
- `enchant4_skill_id` decimal(11,0) NOT NULL default '0',
- `enchant4_skill_lvl` decimal(11,0) NOT NULL default '0',
- `onCast_skill_id` decimal(11,0) NOT NULL default '0',
- `onCast_skill_lvl` decimal(11,0) NOT NULL default '0',
- `onCast_skill_chance` decimal(11,0) NOT NULL default '0',
- `onCrit_skill_id` decimal(11,0) NOT NULL default '0',
- `onCrit_skill_lvl` decimal(11,0) NOT NULL default '0',
- `onCrit_skill_chance` decimal(11,0) NOT NULL default '0',
- `change_weaponId` decimal(11,0) NOT NULL default '0',
- `skill` varchar(70) default '0-0;',
- PRIMARY KEY (`item_id`)
- ) DEFAULT CHARSET=utf8;
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