Zariche.java 1.6 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package transformations;
  20. import com.l2jserver.gameserver.instancemanager.TransformationManager;
  21. import com.l2jserver.gameserver.model.L2Transformation;
  22. public class Zariche extends L2Transformation
  23. {
  24. public Zariche()
  25. {
  26. // TODO: Unhardcode Akamanah and Zariche transformations as much as we can
  27. // id, colRadius, colHeight
  28. super(301, 12, 31.57);
  29. }
  30. @Override
  31. public void onTransform()
  32. {
  33. // Set charachter name to transformed name
  34. getPlayer().getAppearance().setVisibleName("Zariche");
  35. getPlayer().getAppearance().setVisibleTitle("");
  36. }
  37. @Override
  38. public void onUntransform()
  39. {
  40. // set character back to true name.
  41. getPlayer().getAppearance().setVisibleName(null);
  42. getPlayer().getAppearance().setVisibleTitle(null);
  43. }
  44. public static void main(String[] args)
  45. {
  46. TransformationManager.getInstance().registerTransformation(new Zariche());
  47. }
  48. }