OlMahum.java 4.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133
  1. /*
  2. * Copyright (C) 2004-2013 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package transformations;
  20. import com.l2jserver.gameserver.datatables.SkillTable;
  21. import com.l2jserver.gameserver.instancemanager.TransformationManager;
  22. import com.l2jserver.gameserver.model.L2Transformation;
  23. public class OlMahum extends L2Transformation
  24. {
  25. private static final int[] SKILLS =
  26. {
  27. 749,
  28. 750,
  29. 751,
  30. 5491,
  31. 619
  32. };
  33. public OlMahum()
  34. {
  35. // id, colRadius, colHeight
  36. super(6, 23, 61);
  37. }
  38. @Override
  39. public void onTransform()
  40. {
  41. if ((getPlayer().getTransformationId() != 6) || getPlayer().isCursedWeaponEquipped())
  42. {
  43. return;
  44. }
  45. transformedSkills();
  46. }
  47. @Override
  48. public void onUntransform()
  49. {
  50. removeSkills();
  51. }
  52. public void removeSkills()
  53. {
  54. if (getPlayer().getLevel() >= 76)
  55. {
  56. // Oel Mahum Stun Attack (up to 3 levels)
  57. getPlayer().removeSkill(SkillTable.getInstance().getInfo(749, 3), false);
  58. // Oel Mahum Arm Flourish (up to 3 levels)
  59. getPlayer().removeSkill(SkillTable.getInstance().getInfo(751, 3), false);
  60. }
  61. else if (getPlayer().getLevel() >= 73)
  62. {
  63. // Oel Mahum Stun Attack (up to 3 levels)
  64. getPlayer().removeSkill(SkillTable.getInstance().getInfo(749, 2), false);
  65. // Oel Mahum Arm Flourish (up to 3 levels)
  66. getPlayer().removeSkill(SkillTable.getInstance().getInfo(751, 2), false);
  67. }
  68. else if (getPlayer().getLevel() >= 70)
  69. {
  70. // Oel Mahum Stun Attack (up to 3 levels)
  71. getPlayer().removeSkill(SkillTable.getInstance().getInfo(749, 1), false);
  72. // Oel Mahum Arm Flourish (up to 3 levels)
  73. getPlayer().removeSkill(SkillTable.getInstance().getInfo(751, 1), false);
  74. }
  75. // Oel Mahum Ultimate Defense
  76. getPlayer().removeSkill(SkillTable.getInstance().getInfo(750, 1), false, false);
  77. // Decrease Bow/Crossbow Attack Speed
  78. getPlayer().removeSkill(SkillTable.getInstance().getInfo(5491, 1), false);
  79. // Transform Dispel
  80. getPlayer().removeSkill(SkillTable.getInstance().getInfo(619, 1), false);
  81. getPlayer().setTransformAllowedSkills(EMPTY_ARRAY);
  82. }
  83. public void transformedSkills()
  84. {
  85. if (getPlayer().getLevel() >= 76)
  86. {
  87. // Oel Mahum Stun Attack (up to 3 levels)
  88. getPlayer().addSkill(SkillTable.getInstance().getInfo(749, 3), false);
  89. // Oel Mahum Ultimate Defense
  90. getPlayer().addSkill(SkillTable.getInstance().getInfo(750, 1), false);
  91. // Oel Mahum Arm Flourish (up to 3 levels)
  92. getPlayer().addSkill(SkillTable.getInstance().getInfo(751, 3), false);
  93. }
  94. else if (getPlayer().getLevel() >= 73)
  95. {
  96. // Oel Mahum Stun Attack (up to 3 levels)
  97. getPlayer().addSkill(SkillTable.getInstance().getInfo(749, 2), false);
  98. // Oel Mahum Ultimate Defense
  99. getPlayer().addSkill(SkillTable.getInstance().getInfo(750, 1), false);
  100. // Oel Mahum Arm Flourish (up to 3 levels)
  101. getPlayer().addSkill(SkillTable.getInstance().getInfo(751, 2), false);
  102. }
  103. else if (getPlayer().getLevel() >= 70)
  104. {
  105. // Oel Mahum Stun Attack (up to 3 levels)
  106. getPlayer().addSkill(SkillTable.getInstance().getInfo(749, 1), false);
  107. // Oel Mahum Ultimate Defense
  108. getPlayer().addSkill(SkillTable.getInstance().getInfo(750, 1), false);
  109. // Oel Mahum Arm Flourish (up to 3 levels)
  110. getPlayer().addSkill(SkillTable.getInstance().getInfo(751, 1), false);
  111. }
  112. // Decrease Bow/Crossbow Attack Speed
  113. getPlayer().addSkill(SkillTable.getInstance().getInfo(5491, 1), false);
  114. // Transform Dispel
  115. getPlayer().addSkill(SkillTable.getInstance().getInfo(619, 1), false);
  116. getPlayer().setTransformAllowedSkills(SKILLS);
  117. }
  118. public static void main(String[] args)
  119. {
  120. TransformationManager.getInstance().registerTransformation(new OlMahum());
  121. }
  122. }