EffectHeal.java 2.0 KB

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  1. /**
  2. *
  3. */
  4. package handlers.effecthandlers;
  5. import com.l2jserver.gameserver.model.L2Effect;
  6. import com.l2jserver.gameserver.model.actor.L2Character;
  7. import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
  8. import com.l2jserver.gameserver.network.SystemMessageId;
  9. import com.l2jserver.gameserver.network.serverpackets.StatusUpdate;
  10. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  11. import com.l2jserver.gameserver.skills.Env;
  12. import com.l2jserver.gameserver.templates.effects.EffectTemplate;
  13. import com.l2jserver.gameserver.templates.skills.L2EffectType;
  14. /**
  15. * @author UnAfraid
  16. *
  17. */
  18. public class EffectHeal extends L2Effect
  19. {
  20. public EffectHeal(Env env, EffectTemplate template)
  21. {
  22. super(env, template);
  23. }
  24. @Override
  25. public L2EffectType getEffectType()
  26. {
  27. return L2EffectType.HEAL;
  28. }
  29. @Override
  30. public boolean onStart()
  31. {
  32. L2Character target = getEffected();
  33. if (target == null || target.isDead() || target instanceof L2DoorInstance)
  34. return false;
  35. StatusUpdate su = new StatusUpdate(target);
  36. double amount = calc();
  37. amount = Math.min(amount, target.getMaxRecoverableHp() - target.getCurrentHp());
  38. // Prevent negative amounts
  39. if (amount < 0)
  40. amount = 0;
  41. // To prevent -value heals, set the value only if current hp is less than max recoverable.
  42. if (target.getCurrentHp() < target.getMaxRecoverableHp())
  43. target.setCurrentHp(amount + target.getCurrentHp());
  44. SystemMessage sm;
  45. if (getEffector().getObjectId() != target.getObjectId())
  46. {
  47. sm = SystemMessage.getSystemMessage(SystemMessageId.S2_HP_RESTORED_BY_C1);
  48. sm.addCharName(getEffector());
  49. }
  50. else
  51. sm = SystemMessage.getSystemMessage(SystemMessageId.S1_HP_RESTORED);
  52. sm.addNumber((int)amount);
  53. target.sendPacket(sm);
  54. su.addAttribute(StatusUpdate.CUR_HP, (int) target.getCurrentHp());
  55. target.sendPacket(su);
  56. return true;
  57. }
  58. @Override
  59. public boolean onActionTime()
  60. {
  61. return false;
  62. }
  63. }